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- ============================== >> USING HELP << =============================
-
- DEEP SPACE Ver. 5 has many more capabilities than first meet the eye. The
- easiest way to get an overview is:
-
- --Browse through the MENU LAYOUT at the end of the Extended Help file.
- --Browse through QUICK HELP.
- --Browse through the titles in EXTENDED HELP and read the sections that
- most interest you.
-
- EXTENDED HELP and QUICK HELP are available from the MAIN MENU. They can be
- scanned on screen or printed out. The printed manual is essentially a copy
- of the help files.
-
- QUICK HELP -- is an alphabetical listing of some of the things you might want
- to do with DEEP SPACE along with sequences of key strokes you would use to
- accomplish your goals.
-
- EXTENDED HELP -- also gives suggested keystrokes, but Extended Help is as
- much an astronomy handbook, as it is an instruction manual. The topics are
- in narrative rather than alphabetical order. To get full value out of DEEP
- SPACE you should read through the manual or print out the the help notes and
- read through them.
-
- Abbreviations used in the both Extended Help and Quick Help:
- MM = MAIN MENU, initial menu in text mode
- DM = DISPLAY MENU, initial menu in graphics mode (top left corner)
- < > = a single keystroke, such as <Enter>, <SpBar>, <Arrow>, etc.
- [ , , ] = a sequence of keystrokes used to achieve a stated purpose
-
- Conventions:
- <Enter> = Used to terminate a number or word entry or to accept a
- default command
- <SpBar> = Used to toggle a check mark on or off in a selection menu
- (any number of items may be selected in this kind of menu)
- <Esc> = Exit or retreat to previous menu
- (../../..) = Choose one, (such as (Y/N), (A/B/C), etc.)
- <PgUp/Dn> = in zoom mode to change size of zoom box;
- in text mode, to jump up or down one page
- <PgDn> = During data entry, accept all defaults and jump to last item
- <Up/Dn Arrow> = During data entry, go to previous or next item (even if
- the items are arranged side-by-side.
- <Lt/Rt Arrow> = used to position the cursor within an item for editing
- purposes
-
- When in doubt about what data value to use, accept the default value.
- When in doubt, use the <Esc> key to quit an item.
-
-
- ========================= >> PROGRAM REGISTRATION<< =========================
-
- DEEP SPACE Ver. 5 will operate in SHAREWARE mode unless either the REGISTERED
- USER NAME and corresponding REGISTRATION NUMBER are imprinted in the program
- or the DEEP SPACE Ver. 5 CD ROM is physically present in the CD ROM drive. If
- you purchased DEEP SPACE Ver. 5 directly from David Chandler Co. you received
- a registration number with your order. If you purchased DEEP SPACE Ver. 5
- elsewhere you received a registration card in the package. Send in the
- registration card immediately to receive your REGISTRATION NUMBER. In the
- mean time always keep the CD ROM in the drive while the program is running.
-
- Once DEEP SPACE Ver. 5 is registered, you will be able to run it with full
- access to all databases apart from the CD ROM. Registration is especially
- important if you plan to use DEEP SPACE on a laptop computer in the field.
-
- >> Shareware <<
-
- DEEP SPACE has always been, and continues to be, SHAREWARE. We believe a
- software purchaser should be able to test drive a program for evaluation
- purposes. That allows you to evaluate the program on its merits, not just by
- the picture on the box. We also want to encourage you to share the program
- with others. The shareware version is fully operational except for the depth
- of the database (naked-eye stars and Messier Objects) and the lack of a
- Postscript emulator, which is a separate program produced by LaserGo Inc. and
- is not shareware. (There are other printing options, however.) ALL of the
- functions work the same in the shareware and registered versions, including
- telescope control!
-
- To facilitate your sharing DEEP SPACE with others we have included a disk
- image of the full shareware disk in the SHARE subdirectory on the CD ROM.
- Simply copy this directory to a floppy disk and pass it along to anyone you
- know who is interested in astronomy and has access to a computer.
-
-
- ======================= >> HARDWARE CONSIDERATIONS << =======================
-
- DEEP SPACE Ver. 5 runs entirely in conventional 640K memory. Actual memory
- usage is close to 550K, leaving some flexibility for you to manage drivers
- and any resident programs. If memory limit problems do arise, you most
- likely have too many other programs or drivers competing for conventional
- memory. Try loading DOS and other routines into high memory or remove
- memory-resident programs.
-
- GoScript (the Postscript emulator) requires a 386 computer and one megabyte
- of extended memory, minimum. It will use additional extended memory to the
- extent available. If it needs more space than is available (which may happen
- if you print at resolutions higher than 300 dpi) it will swap its workspace
- back and forth to hard disk. Swaping to hard disk will make GoScript run
- more slowly.
-
- A math co-processor is optional but highly recommended. Older machines
- without a math co-processor will require much patience! DEEP SPACE has
- always assumed the least common denominator in hardware. In recent years the
- least common denominator has gone up, and we would be lost in the backwaters
- if we did not take advantage of the increased performance level of today's
- computers. DEEP SPACE Ver. 5 is designed to allow you to zoom, recenter, and
- frame your maps graphically. This is very convenient if you have a fast
- machine, but it is slow if your machine is out of date. For laying out maps
- with the minimum of graphical overhead, choose Select Map Format from the
- MAIN MENU, then select Custom Map. (In Quick Help notation, this is written:
- [MM, Select Map Format, Custom Map].)
-
-
- =============================== >> STARTUP << ===============================
-
- DEEP SPACE Ver. 5 may be installed onto your hard disk by running INSTALL.EXE
- and following the instructions. INSTALL.EXE will
-
- --create a directory structure on the hard drive of your choice using a
- directory name of your choice,
- --copy files from the CD ROM, or copy and un-compress the files from our
- distribution diskette format, or un-compress and distribute the files
- obtained from a computer bulletin board system or the Internet, as
- needed,
- --create a batch file named DSPACE.BAT on your root directory to
- allow easy starting of the program from the DOS prompt without first
- changing directories.
-
- INSTALL.EXE will NOT modify your CONFIG.SYS or AUTOEXEC.BAT. If you execute
- your DOS programs from a shell or menu program or put the DEEP SPACE
- directory on the path in AUTOEXEC.BAT you may prefer to delete DSPACE.BAT.
-
- >> Preserving Ver. 4 Data Files <<
-
- If you have collected the latitudes and longitudes of your favorite observing
- sites, maintained an observing log, and/or set up your own categories of deep
- sky objects to allow convenient object selection, you would not want to lose
- your data. (If you have purchased DEEP SPACE Ver. 5 on CD ROM you will not
- need your older star (SST) data files. If you have purchased a registered
- disk version, however, and you have star data in SST files from previous
- versions, you can preserve the extra files for Ver. 5.)
-
- If you install DEEP SPACE Ver. 5 in the same directory previously used for
- Deep Space 3-D Ver. 4, the old SITE, USERLOG, CATEGORY, and SST files will be
- preserved automatically. Do not attempt to load old saved maps, however.
- The format has been expanded and the old format may cause the program to
- crash. (If this happens, re-boot.)
-
- If you install Ver. 5 to a new directory, the old SITE.DSS and USERLOG.DSS
- files can be coppied to the DSFILES subdirectory. Ver. 5 uses a different
- format for the deep sky object category file, but it will look for an old
- CATEGORY.DAT file and convert it to CATEGORY.V50, if it exists. If you have
- created your own deep sky object categories in Ver. 4, copy your old
- CATEGORY.DAT file to the new DSDATA subdirectory. If the new CATEGORY.V50
- has already been created, delete it. The next time DEEP SPACE Ver. 5 is run
- it will make a copy of your existing file and convert it to the V50 format.
-
- >> Installing from CD ROM <<
-
- If you are installing from the DEEP SPACE Ver. 5 CD ROM, you will find
- INSTALL.EXE in the root directory. If your CD ROM drive is drive E:, type:
-
- E:INSTALL (Substitute correct drive letter)
-
- The program files, NASA Skymap star data files (250,000 stars to Mag. 10),
- asteroid and comet files (about 10,000 objects), and deep sky object files
- will be transfered to your hard disk. These will be found in the DSDATA and
- DSFILES subdirectories under your base directory.
-
- >> Installing from Disk <<
-
- If you are installing a registered version of DEEP SPACE Ver. 5 from our
- distribution disks, INSTALL.EXE is found on the main program disk. If the
- floppy drive you are using for installation is drive A:, type:
-
- A:INSTALL (Substitute the correct drive letter)
-
- The main program disk contains two compressed files: DSPACE5A.EXE and
- DSPACE5B.EXE, and INSTALL.EXE and REAEME.BAT. Two extra files are provided
- on a second disk if you ordered a registered copy: DSGS.EXE, and SST02.EXE.
- (Additional star and asteroid/comet data disks are available separately.)
-
- Shareware distribution companies typically add one or more files of their own
- to the disks they distribute, and some may even re-compress the files in a
- different format. INSTALL.EXE will work in this mode only if the main
- compressed files (DSPACE5A.EXE and DSPACE5B.EXE) are in their original
- format. If you receive the files in other formats, try the Alternate
- Installation procedure outlined below.
-
- >> Alternate Installation from Compressed Files <<
-
- INSTALL.EXE provides an alternate way to install the compressed files,
- DSPACE5A.EXE and DSPACE5B.EXE. This method is useful if you downloaded these
- files from a BBS or the Internet.
-
- In some situations the main files may be packaged within a ZIP, ARC, or other
- file compression scheme. First remove this outer covering with an
- appropriate decompression routine. If INSTALL.EXE is found at this stage,
- copy INSTALL.EXE, DSPACE5A.EXE and DSPACE5B.EXE to a single newly created
- directory and run INSTALL and choose the installation from files option.
-
- If there is no INSTALL routine available, create a new directory (DSV5 or
- some other name) and copy DSPACE5A.EXE and DSPACE5B.EXE into it. A copy of
- INSTALL.EXE is inclued within DSPACE5A.EXE. Expand at least DSPACE5A.EXE (or
- both if you wish) by typing the name without the .EXE extension. Now type
- INSTALL and choose the installation from files option. This will create the
- required subdirectories, expand the other compressed file if needed, and
- distribute the files correctly.
-
- >> Files <<
-
- DEEP SPACE Ver. 5, when installed properly on your hard drive, will have the
- following directory structure:
-
- \ROOT DIRECTORY
- │
- ├─(DSV5) <--(base program directory/may have different name)
- │ ├─DSDATA <--(star data, other fixed data)
- │ ├─DSFILES <--(files generated by the user)
- │ └─SHARE <--(Shareware files for free distribution)
-
-
- \DSV5 should contain:
-
- DSPACE.EXE, DSPACE.OVR
- CGA.BGI, EGAVGA.BGI, HERC.BGI
- INSTALL.EXE, HELP.DOC, CATALOG.DOC, QHELP.DOC, HELP.IDX
- CENTERS.DSS, CONLINE.DSS, DIRLIST.DSS, EXTSYMBL.DSS, LASERDOT.DSS,
- MENULIST.DSS, NAMENUM.DSS, NGCSYMBL.DSS, PLANETS.DSS, PLNDX.DSS,
- VIDDOT.DSS, XYZLIST.DSS, FSTNAME.DSS
- (Once the DEEP SPACE Ver. 5 is run DSCONFIG.V50 will be added.)
-
-
- \DSV5\DSDATA should contain:
-
- SST01, SST02, ..., SST77
- (Only SST01 in shareware version)
- (Only SST01-SST06 in basic registered disk version)
- CATEGORY.DAT, CONBOUND.DAT
- IINDEX.DAT, MINDEX.DAT, NINDEX.DAT, NGCOBJCT.DAT, SACINDEX.DAT,
- SACINDX2.DAT, SACNOTES.DAT, SACREST.DAT, SMINDEX.DAT
- (Once the program is run CATEGORY.V50 will be created from CATEGORY.DAT)
-
-
- \DSV5\DSFILES should contain:
-
- CURRENT.ACF, JPLNA01.ACF, RECENT.ACF
- SL.ADL, CONVERT.EXE
- SITE.FIL, SAVELIST.MAP
-
-
- \DSV5\SHARE should contain:
-
- INSTALL.EXE, README.BAT
- DSPACE5A.EXE, DSPACE5B.EXE
-
- The SHARE subdirectory can be copied onto a backup diskette and deleted from
- your hard drive, if you like, to save space.
-
- DEEP SPACE will check to make sure it can find all the critical files. It
- will not continue if critical files are missing or misplaced. When users
- have difficulties running the program after moving to a new computer or
- reorganizing their hard drives, this is the most common reason.
-
-
- ============================ >> CONFIGURATION << ============================
-
- When you start DEEP SPACE for the first time, you are led through the most
- essential configuration options. You can alter your choices and modify other
- settings at any time by selecting [MM, Modify Configuration].
-
- >> Video Mode <<
-
- The first item on the configuration agenda is to specify the type of video
- card in your machine. The software will attempt to detect which card is
- present. Under normal conditions you should be able to accept the default
- selection. DEEP SPACE Ver. 5 does not use Super VGA modes, but it will run
- Super VGA cards in regular VGA mode.
-
- >> Printer Type <<
-
- DEEP SPACE Ver. 5 prints best in Postscript or Emulated Postscript modes. If
- you do not have a Postscript printer we recommend you choose the Emulated
- Postscript option. Older versions of DEEP SPACE supported the HP Laserjet
- and Epson dot matrix printers directly. We have retained Laserjet support
- (using HP-PCL), primarily for the sake of shareware users since the shareware
- version does not come with the Postscript emulator. The HP-PCL driver is
- available for users of any version.
-
- If you choose the "E" option for Emulated Postscript you will be presented
- with a list of printer drivers. Choose the one closest to your printer. The
- Postscript emulator will output graphics at any resolution supported by your
- printer. See your printer manual.
-
- >> Primary Log File <<
-
- One of the new features of DEEP SPACE Ver. 5 is multiple Observing Log
- support. You can import logs compiled by other observers to serve as an
- extended commentary to aid you in your own observing. The primary log file
- will be the file you will use for taking your own observing notes. You will
- be asked to specify your primary observing log during initial configuration.
-
-
- ======================== >> OVERVIEW FOR BEGINNERS << =======================
-
- DEEP SPACE was designed to be a general purpose star mapping tool to meet the
- most demanding needs of experienced observers, but it is also well suited to
- the needs of beginners. Beginners, more than anyone else, need accurate maps
- and observing information that show exactly what to look for, and where and
- when. You will find DEEP SPACE to be a reliable guide. You won't be a
- beginner for long!
-
- The first thing you should do with DEEP SPACE is explore it. Read through
- the Quick Help and try out the options. When you are ready to do some real
- observing you will need input your latitude, longitude, and time zone in the
- Observing Site option at the MAIN MENU. In the site list distributed with
- the program there are a few popular star party sites followed by a list of
- general regional sites. The latter are intended to help get you started
- quickly. If you don't know your latitude and longitude, pick the general
- regional site closest to you. Sooner or later you should consult a map, an
- almanac, or ask at your city hall or the library reference desk for more
- exact data. Accuracy within a few degrees is sufficient for most purposes.
-
- Your first goal should be to learn to recognize some of the constellations.
- The constellations are your stepping stones. You will be using them to find
- your way around the sky. They lead you to all kinds of beautiful sights in
- binoculars and telescopes. You don't have to learn the constellations all at
- once. Start with the ones containing the brightest stars. These will serve
- as a framework for the sky. You can fill in the details at your leisure.
-
- The map that will probably best help you learn the constellations is the
- Circular Sky View map. Here is a step-by-step guide for producing one:
-
- --From the MAIN MENU select Select Map Format. Choose Circular Sky View for
- a whole-sky view for the selected time and location. (In our Quick Help
- notation, this would be: [MM, Select Map Format, Circular Sky View].) If you
- want larger scale printouts, choose the Horizon-View map instead and make
- four of them: one each for north, south, east, and west. Once you are in
- graphics mode you can, if you prefer, select Special Maps from the Display
- Menu instead of returning to the MAIN MENU: [DM, F2, ...].
-
- --Filter out the constellation lines so only the bright constellations are
- shown [DM, F5, F1].
-
- --Add the bright planets [DM, F6, F1, F1], identify them [DM, F6, F3], and
- learn to recognize their symbols. (Sometimes no planets are visible, so
- don't be concerned if none are displayed.) The bright planets look like
- stars. They are as bright or brighter than the brightest stars.
-
- --Add constellation names [DM, F5, F4/F5] and cycle through the list,
- positioning them [<Arrow Keys>, <Enter>] until they don't interfere with the
- detail you want to see on the map.
-
- --Abbreviations for the names are shown on the screen, but the full names
- will appear on the printed map and will be the size indicated by the boxes
- that appear as you move the names around. If you want to use abbreviations
- on the printout type <PgDn> during the positioning cycle. Type <PgUp> if you
- want to restore all names to their full length.
-
- --If a constellation contains only faint stars and you may want to ignore it
- until later. Delete the name with the <Del> key.
-
- --When you are finished with the naming process you can remove the unnamed
- constellations if you wish [DM, F8, Remove Un-Named Constellations].
-
- Now go outside. (This is the most important part!) Hold the map overhead
- with the top pointing north. Read the map with a small flashlight,
- preferably one with a red filter to preserve your night vision, but any small
- flashlight will do at this point since you will be concentrating on the
- bright stars. Identify the brightest stars and any bright planets that are
- in the sky. You will be surprised how easy it is to recognize the
- constellations when you have an accurate star map. Once you find a
- constellation, look for it again each night until you can recognize it
- immediately. It won't take many nights before you know your way around the
- sky. Continue the process through the year as the seasons change, or wait up
- later at night for a new crop of stars to rise over the eastern horizon.
-
- The moon is another obvious starter object. Notice how the moon moves and
- changes phase during the month [DM, F6, F1, F3, Moon], choose 1 day intervals
- for about 27 days with the 'S' option.) The phase of the moon is directly
- related to its position in the sky. Look at the moon with binoculars or a
- telescope to see its craters, mountains, and lava planes. "Relief" features
- are best seen along the "terminator" (the line between day and night) where
- shadows are the longest. The location of the terminator changes each night,
- revealing different slices of the moon throughout the month. Choose [MM,
- Almanac] to compute the moon phases throughout the year. Go out within 4 or
- 5 days either side of first quarter if you want to observe the moon in the
- evening sky. When the moon is up it washes out most of the sky, so choose
- dates near New Moon for prime observing of fainter objects throughout the
- night. A third quarter moon will not rise until about midnight, so around
- third quarter you will have a dark sky during the first half of the night.
-
- Whether the moon is out or not, you will be able to see the bright planets
- Venus, Mars, Jupiter, and Saturn, whenever they are in the sky. Plot their
- locations for a given night [DM, F6, F1, F1] or individually over a range of
- dates. In plotting for a range of dates if you choose the "H" or "B" option,
- while you are on the Default map or a Circular Sky View or Horizon View map,
- it will plot X's to indicate how the planet will move relative to the horizon
- as the planets and stars together drift westward from night to night.
- Mercury is also bright, but it must be seen when it is farthest from the sun.
- Plot Mercury with the "H" or "B" option to see how it moves relative to the
- horizons over several weeks or months. Step through with [DM, F6, F3,
- <Enter>, <Enter>, etc.] to identify the dates when it will best be visible in
- the evening or early morning sky. West-facing (pm) or East-facing (am)
- Horizon maps [DM, F2, Horizon View,...] work well as a Mercury finder charts.
-
- The best "first telescope" is a pair of binoculars! Pick a moonless night
- and go to the best dark sky location you can manage. Print out an all-sky
- map ahead of time. Take a flashlight covered with a red filter to be able to
- read the maps without destroying your night vision. For an excellent filter,
- find an art or drafting supply store and ask for "Rubylith". If you have a
- laptop computer, get enough to cover the screen also for nighttime use. When
- you get to your dark sky site, scan the sky with your binoculars,
- particularly along the Milky Way and look for little "cotton balls,"
- "smudges," and resolved star clusters. Mark them on your map and try to
- identify what you saw by displaying the brighter deep sky objects [DM, F7,
- F1]. Limit the list to about 9th or 10th magnitude for binocular objects.
- Select everything in the left-hand column.
-
- On your second try, plot out some of the brighter objects ahead of time and
- look specifically for them. The constellations you learned will become more
- meaningful as you use them to find your way around the sky to locate objects
- of interest. In the summer sky concentrate particularly along the Milky Way
- in Scorpius and Sagittarius through Cygnus. These areas are rich with star
- clusters and nebulae. In the fall the Andromeda and Triangulum Galaxies (M31
- and M33) are excellent targets for binoculars. In the winter be sure to scan
- the Milky Way from Cassiopeia and Perseus through Canis Major and Puppis.
- Plot the center line of the Milky Way on your all-night map using the Grid
- Lines feature [DM, F5, F6, Galactic Equator (and omit all other grid lines)].
-
- Write to us for the book, "Exploring the Night Sky with Binoculars" and the
- planisphere, "The Night Sky," both by David Chandler (see [MM, Product
- Information]. Subscribe to Sky and Telescope and/or Astronomy Magazine to
- start building your background and awareness of the sky and astronomical
- events of interest. Use the Search option [DM, F7, F3] to find objects in
- the sky mentioned in your reading. You will find that the more you learn
- about astronomy, the more useful DEEP SPACE will become.
-
-
- ==================== >> OVERVIEW FOR ACTIVE OBSERVERS << ====================
-
- I know who you are! You are the ones who keep Willmann-Bell and Sky
- Publishing Corp. in business. Your copies of Burnham's and Atlas 2000.0 are
- well worn, and the only reason your Uranometria isn't falling apart is it is
- nicely bound and you treat it with respect. Your RASC handbook survives
- because it only has to last a for a year at a time. You plan your vacations
- around the phase of the moon and you consider a sunny day with high cirrus to
- be lousy weather.
-
- I realize you probably own one or more planetarium programs already, but I
- think you will find DEEP SPACE to be a little different. DEEP SPACE was
- designed with you in mind, because I really wrote it for myself. I didn't
- sit down and write DEEP SPACE. It grew. It has very little in the way of
- frills. If I spend time implementing a feature there has to be a payoff in
- functionality.
-
- Allow me to illustrate with a star party preparation scenario.
-
- You sit down a day or two in advance of new moon weekend, choose this month's
- star party site from your site list, set the date for the star party night,
- and bring up the Default Map. You have modified the configuation to plot the
- planets automatically. You subscribe to Comet Watch or CRAS, or someone in
- your club gets circulars from the IAU directly, so your comet files are kept
- up to date. You scan for all comets brighter than 13th magnitude and add
- them to the map. Perhaps you scan the asteroid list for a few you have been
- following. A nova was recently discovered, but its position was reported in
- 1950.0 coordinates. (DEEP SPACE maps are all in 2000.0 coordinates.) No
- problem. You enter the coordinates, label them as having a 1950 equinox date
- and let the program do the conversions and pinpoint the object on the map
- [DM, F7, F4]. Now you print out the Default Map. This gives you an overview
- of the whole night's territory.
-
- The all-night Default Map is my bid for the single most useful star party
- planning tool. You have the absolute limits with the sunset and sunrise
- horizons, and the more practical limits set for the astronomical twilight.
- The map is a true Mercator projection (see [MM, Extended Help, Mapping
- Basics]) to keep shapes recognizable over the whole map, even though there is
- area distortion.
-
- Now you zoom to each comet that is well positioned, add stars to an
- appropriate magnitude level, add the deep sky objects in the region that
- might be mistaken for the comet, and print out a finder chart for each one.
-
- You go out to [MM, Select Map Format, Begin New Map Stack] and return to the
- Default Map with a clean slate. Now you turn your attention to the deep sky
- objects on your agenda. (Let's say you are working on the Herschel list.) A
- few months ago you created a category for your own use called "Project." You
- have been removing the objects from that category as you have logged them and
- any that were particularly impressive you added to another category you
- called "Fine Fuzzies." The "Project" category contains your current target
- list, so you display the whole category on the Default Map. The ones that
- fall within good areas of the sky you zoom in on and print out roughly
- constellation-sized finder maps. You label the target objects (thus adding
- them to the current observing list), then add the objects from the full
- database to put your target objects in context. If a label gets overwritten
- by an object you move the cursor near the object, jump to it with [DM,
- <Enter>, F3], and move the label to a better location. After each map you
- exit to the MAIN MENU, select [MM, Logs/Lists/Categories], save the list with
- a name, for future reference, and print it out. The printed observing list
- shows the object name with all the catalog information, and (optionally) a
- rise/set time line, and any previous notes you entered.
-
- A couple of galaxies you saw before impressed you and you decide to do
- sketches of them at the eyepiece. You seek each object by its Messier or NGC
- number with [DM, F7, F5], and zoom into a Hubble Guide Star Catalog (GSC) map
- [DM, <SpBar>, <Arrows>, <Enter>, F5,...]. The object shows up in the field,
- drawn with its correct size and orientation. For sketching purposes you want
- only the background stars, so you delete the object symbol. You add an
- appropriate eyepiece field of view circle, filter the GSC map to limit it to
- stars of a magnitude appropriate to your telescope, and you have your sketch
- area ready to draw the galaxy without having to plot all the field stars
- first.
-
- You collect your maps together, staple each one to the corresponding
- observing list and put the maps into your RubberMaid storage clipboard
- (...hot new find for me! Maybe you knew about them for a long time...) along
- with your Night Sky planisphere and L.E.D. flashlight. You have entered the
- age of "Clipboard Astronomy." You take your book bag along on the star
- party, but it sits in the back of the van most of the night as a reference
- library in case you happen on something you didn't expect. You sit on your
- stool at the eyepiece with your clipboard in hand equipped for a whole
- night's observing. You take your notes, do sketches of interesting star
- fields or star-hopping paths, cross off GSC stars that aren't really there
- (...it's a crude database, really, but boy is it deep!) and don't have to
- worry about messing up your expensive reference books.
-
- When you return home, you bring up the saved observing lists one at a time
- and add your notes [MM, Logs/Lists/Categories, Browse, ...]. You delete the
- lists to keep from cluttering up the directory. (The notes go into a single
- User Log, which is keyed to the main database. The observing lists are
- really just pointers into the User Log, so they aren't needed any more.) You
- delete the observed items from "Project" and add a few to "Fine Fuzzies," and
- you're done. Whenever you select one of these objects on the screen your
- observing notes will be right there with the original catalog data.
-
- This scenario has variations, of course. If you have a laptop computer and
- digital setting circles you can enter your notes interactively. You can
- sweep for comets or simply sweep the Milky Way. At any time you can recenter
- the screen on the current position of the telescope and identify your current
- field of view. DEEP SPACE can even help you recover comets by outlining the
- optimal search region for a returning comet that may be advanced or delayed
- in its orbit.
-
- DEEP SPACE is a tool. Each of you will find your own innovative ways to use
- it to enhance your own observerving projects. Let me know when you do.
-
-
- ======================== >> OVERVIEW FOR TEACHERS << ========================
-
- I have taught science and math from the Jr. High to the Jr. College level
- over the past 20 years. (Programming is what I do late at night and during
- vacations.) Many of the features of DEEP SPACE and PLANET TRACKER have been
- motivated by my classroom experience. I have built whole courses around
- activities produced with these two programs.
-
- (PLANET TRACKER is specifically addressed to teachers. It presents many ways
- to view and understand planetary motion through printouts and on-screen
- animation, with conceptual understanding as the goal. It comes with an
- extensive on-disk "lab manual" containing activities for classrooms with or
- without a computer on site. If you did not get a demo copy with DEEP SPACE,
- a separate demo disk is available for $5. See [MM, Product Information].)
-
- How can you use DEEP SPACE for an astronomy unit? Try the following
- suggestions for starters. If you find innovative ways to use DEEP SPACE or
- PLANET TRACKER, I would like to hear about it.
-
- (If you make regular use of DEEP SPACE in your classes, please find it in
- your budget to register your copy. If you make it available for multiple
- machines or put it on a network, please obtain the site license. Feel free
- to give shareware copies to interested students and colleagues.)
-
- >> Blank Star Maps <<
-
- If students can find the constellations on star maps with nothing but dots,
- they can find them in the sky. Start them with the Circular Sky View map
- for the current date [MM, Select Map Format, Circular Sky View] or [DM, F2,
- Circular Sky View]. Limit the magnitude to about 4.5. Print out one copy
- with lines and labels, and another with the everything but stars removed [DM,
- F8, All but Stars]. Teach them the bright stars first. Have them circle the
- 6 or 8 brightest stars and try to find them at night even before learning the
- constellations. Learn the first magnitude stars in patterns: "Summer
- Triangle", "Winter Hexagon", "Arc (from the Big Dipper) to Arcturus then
- spike to Spica", use the Big Dipper to point to Polaris, Arcturus, Regulus,
- etc. Once the brightest stars have been identified, use them as a framework
- for learning the surrounding constellations.
-
- >> Match-the-Sky Maps <<
-
- Your students will love making and using Star Frames. Bend a coat hanger
- into a rectangle with the hook made into a loop/handle at one corner. Cover
- it with plastic wrap. Print out Match-the-Sky Maps of the brighter
- constellations to be used as masters [MM, Select Map Format, Match-the-Sky
- Map, ...]. Trace the main dots for the constellation onto the plastic wrap
- with white correction fluid or luminous paint (available from hobby shops or
- electronics shops). For a more durable set, use a laser printer to print the
- charts directly onto transparencies. (You will still have to go over the
- main stars with white correction fluid or luminous paint.) Make a set for
- all the bright constellations visible at one time of the year and have a
- schoolyard star party.
-
- >> Orbit Murals <<
-
- I know one 4th grade teacher who did a mural of the zodiac across the whole
- back wall of his classroom and had his students update the positions of the
- sun, moon, and planets each day. Similar murals or posters can be done with
- orbit diagrams. Make transparencies from printouts and project them onto
- butcher paper with an overhead projector.
-
- >> The Daytime Moon <<
-
- One celestial body (besides the sun) that can be observed during the school
- day is the moon. For planning purposes, go to [MM, Day and Time], set the
- observing time for the hour of the day you want to do the activity, then plot
- a Circular Sky View map [MM, Select Map Format, Circular Sky View]. The
- constellations will be "wrong" for that time of year because these are the
- stars out when daylight obscures them. Now plot the sun and moon for a one
- month period [DM, F6, F1, F3, 1, 28, B, Sun, Moon]. There will be
- progressively more offset between the moon images and the X's, since the
- background stars shift about a degree per day. The X's show where to expect
- the moon, the corresponding image shows the phase.
-
- >> Lunar Parallax <<
-
- Another instructive printout involving the moon is to print out its position
- at 1/10 day intervals for several days (about 30 positions). Note that it
- does not move in a smooth path. This is because your position on the earth
- is taken into account. As the earth spins you are moving forward and
- backward relative to the motion of the moon, so the moon appears to move
- backward and forward relative to its average motion. By measuring the
- deviations from the average motion and taking into account the latitude of
- his observatory, Tycho Brahe (in the 16th century) was able to measure the
- distance to the moon. (A good project for a bright student with a good high
- school math background would be to use this simulated data to reconstruct
- Tycho's measurement.) It is the closeness of the moon that makes the
- parallax visible. The lack of parallax in the motion of comets is what led
- Tycho to conclude that they were farther from the earth than the moon.
-
- A simpler form of parallax is observable by printing out two identical maps
- with observing sites at very different latitudes. (Use the north and
- south poles for maximum effect.) Knowing the distance between the observing
- sites and measuring the angular shift of the moon allows this data to be used
- for a slightly simpler distance measurement.
-
- >> Constellations and 3-D <<
-
- Teach constellations then show the stars in 3-D. Certain questions arise
- naturally. Why can't we see the constellations in the sky like in the 3-D
- views? Why does the sky appear to be a dome rather than open space? (The
- answer is our depth perception fails at great distances, so beyond a certain
- distance everything looks the same distance away. If everything appears to
- be the same distance away, we see ourselves to be at the center of an sphere.
- The sky is an illusion. There is no sky!) To reinforce the concept do
- activities with 3-D photography. Take a picture of a stationary scene. Move
- to one side a few inches or a few feet and take another picture. Increasing
- the distance between the two viewpoints increases the depth perception. Look
- at the pictures under a stereo viewer, one picture for each eye. (Get
- wallet-size prints or crop the pictures to fit together with the same
- separation as the lenses in the stereo viewer.) What would space look like
- if we were giants with eyes half a light year apart? That is exactly what
- the 3-D printouts show. (We give price breaks for 20 or more stereo viewers
- classroom sets.)
-
- >> Full Moon Births <<
-
- Many hospital workers will tell you there are more births at full moon than
- at other times of the month. Is it a myth? Check it out. Print out the
- moon phase data in the [MM, Almanac] option for the range of years when your
- students were born. Have each student figure out how many days past new moon
- they were born. Make a chart. Is there a pattern? Enlarge the sample. Do
- patterns emerge or disappear when different classes are sampled? What about
- when the data are combined?
-
- >> Understanding Eclipses <<
-
- Why isn't every new moon a solar eclipse? Print out an almanac for the year.
- Use the [MM, Day and Time] option to set the time for each successive new
- moon. Plot the planets on the Default Map and zoom in on the sun/moon until
- they are large enough to show their true scale. (The sun and moon are shown
- at a certain minimum size, so they are out of proportion on large scale star
- maps.) You might have to adjust the time setting a few minutes by trial and
- error. Try to show the moon just before and just after it passes the sun.
- By how far does it miss the sun each time? Can you tell when an eclipse will
- occur?
-
- >> Changing Moon Size <<
-
- How much does the moon change size during the month? Why does it change
- size? (It doesn't have a perfectly circular orbit.) In the [MM, Modify
- Configuration] option set one of the eyepiece fields to 0.5°. Plot a series
- of moon images a day or two apart for a month overall. Recenter the map on
- one of them. Change the map scale [DM, F4, Alter Map Scale, 1° = 8 inches]
- to make the narrow dimension of the 8 x 10 inch printout equal 1°. Put the
- cursor near the center of the moon's disk and jump to the exact center [DM,
- <SpBar>, <Enter>, F2]. Place the 1/2° target on top of the moon image for
- comparison or step off the moon's diameter with the cursor in measuring mode
- [<SpBar>, (move to one edge), <SpBar>, (move to other edge), read
- difference]. Print out the moon images and overlay them. Repeat for each of
- the moon images in the month. When is the moon largest? Is there a pattern?
- Does the size of the moon's disk depend on the phase of the moon? (No)
- Repeat for a different month to see if the pattern is the same. (The time
- the moon is closest to the earth is called Perigee. The time it is farthest
- from the earth is called Apogee. DEEP SPACE does not print out times of
- Perigee and Apogee directly, but it shows up in the moon images. If you took
- pictures of the moon at different times of the month with a telephoto lens
- you would see variation in its size as predicted by DEEP SPACE.
-
- >> Expanding Universe Demo <<
-
- I came up with a creative use of DEEP SPACE while I was participating in
- Project SPICA, an astronomy mentor program for teachers at the Harvard Center
- for Astrophysics. Think of printed star maps as random dot patterns
- representing the distribution of galaxies in the universe. Two star maps
- printed at slightly different scale can represent the state of the expanding
- universe at the present and another time, say a billion years in the past.
- Look at the maps independently. There is no apparent order or "center" to
- the pattern. Now print the maps on transparencies and overlay them. You will
- see a spray pattern suddenly emerge, a dramatic graphical representation of
- the expansion of the universe. The apparent center of the expansion
- represents our viewpoint here on earth. However, if you shift the overlays
- relative to each other, the pattern re-arranges itself centered on a
- different point! Line up any dot on one sheet with the corresponding dot on
- the other and it will appear to become the center of the expanding universe!
- In other words, the center is an illusion: observers anywhere in the universe
- see themselves as being at the center of the expansion.
-
- The effect is startling! You have to see it to get the full effect. A pair
- of pre-computed maps has been saved on the distribution disk. To access them
- choose the [MM, Select Map Format, Load Saved Map] or [DM, F1, F2] option,
- then print them out. They can be Xeroxed onto transparencies, or if you have
- a laser printer you may be able to print directly onto transparencies. For
- use by students in a lab setting, print out copies of the current universe on
- paper and the earlier universe on transparencies, or vice versa. These can
- be overlaid on a desk without the use of an overhead projector.
-
- The age of this simulated universe can be easily determined, and understood,
- by even younger students. The distance of a dot from the center is how far
- it has traveled since the Big Bang. The separation between the pair of dots
- on the two transparencies is how far the galaxy traveled outward in 1 billion
- years. Divide the small distance into the large distance and you have how
- many billion years old the universe is. Different galaxies are traveling at
- different speeds (the farther out the faster they are traveling) but the
- ratio of distance in one billion years to total distance remains the same for
- them all. Shift the center and try it again. The ratio should stay the
- same. In other words, the age of the universe is the same for observers in
- any galaxy.)
-
- To create your own pair of printouts, set one map to 10° per inch and the
- other to 18/17ths of that value--180° per 17 inches--to give you an 18
- billion year old universe. Try universes of different age and have students
- measure the age of each one. (To make a universe Y billion years old, the
- scale of the second map should be 10xY° per Y-1 inches.)
-
-
- ====================== >> THE HISTORY OF DEEP SPACE << ======================
-
- DEEP SPACE was not written all at once. Nor was it originally written with
- the software market in mind. It grew out of a set of star mapping routines
- for a time-share minicomputer and a pen plotter to produce star maps for
- publication. (The Night Sky planisphere and a now out-of-print set of cards
- entitled Deep Space 3-D were produced in this way.)
-
- The first micro-computer version, again written for personal use, was written
- for the TRS-80 Model I. A star map took a half hour to compute and another
- 15 minutes (with a separate program) to dump to a printer. The first release
- of the program as a software product had towait until a fast enough PC came
- along, so star maps could be generated within the attention span of the
- general public.
-
- I feel it is wrong to characterize DEEP SPACE as a "Planetarium Program". It
- is not a "Video Star Show". The screen graphics were non-existent at first
- and have always been a secondary consideration. Even now, you will notice,
- the map scale that is given is based on the 8"x10" printout dimensions, and
- labels for the NGC objects are simply little rectangles to indicate the size
- and location of the names as they would appear on the printouts. Video
- graphics plays the same role in DEEP SPACE, as it does in desktop publishing:
- its primary role is to allow interactive layout for customizing the printed
- output. Think of DEEP SPACE as "Desktop Cartography"! The production of
- publication-quality printed star maps is still its #1 strength -- DEEP SPACE
- produces the best printed star maps in the personal microcomputer world.
- (Read [MM, Extended Help, Mapping Basics] if you think this claim is
- exaggerated.)
-
- Comets were the focus of the first release. Comets have always been
- difficult to observe without heavy computational support. They are no harder
- to see than galaxies of the same magnitude, but they are harder to locate
- because they move.
-
- The NGC objects were longer in coming. I had access to various NGC databases
- for several years, but they always seemed so static--why bother, when there
- are such good atlases available? Furthermore, it was not clear at first how
- best to handle all the clutter. Identifying galaxies with a cursor on screen
- is one thing, but labeling galaxies on printouts was a nightmare to
- contemplate. Galaxies clearly called for movable labels. It was not until
- the deep sky routines were added and the first printouts were used in the
- field that the value of an interactive sky atlas really hit home. The
- ability to select objects for telescope viewing by magnitude, object type, or
- other user-defined categories, and the ability to access a database of
- catalog data and observing notes graphically by simply placing a cursor on
- the object of interest, makes this sky atlas come alive.
-
- Version 3.0 represented a qualitative breakthrough in the utility of DEEP
- SPACE as an observer's tool. Instead of just filling in the gaps where other
- resources were weakest, it became a true general purpose observers' resource
- package. It brought together the functions of an almanac, an atlas, a
- catalogue, a source of descriptive information, and an observing log. All of
- that information was accessible at a glance for everything from "Match-the-
- sky" constellation charts through detail rivaling Uranometria.
-
- Version 4 brought a big steps forward in terms of "functional friendliness."
- The "map stack" concept was introduced as a flexible way to specify and
- modify maps. A single key-stroke past the MAIN MENU puts you into a default
- map showing the whole sky for the current night, all night long. From the
- default map you can repeatedly frame, zoom, recenter, change map
- specifications, add overlays and objects, compute and display orbits, ... all
- interactively until you get exactly what you want. Each successive "map
- definition" is stored on a stack, so you can retrace your steps to previous
- maps.
-
- The trade-off for all the graphical flexibility is slower performance on
- older computers, but if you still have a 286 or an XT, it really is time to
- move up! Math co-processors also work wonders for this kind of computing,
- and they are getting cheaper.
-
- Other major additions in Ver 4 included full VGA color coding of stars by
- spectral type, Hubble Guide Star Catalog support for GSC databases available
- from the ASP and Project Pluto, output to Postscript files and devices, a
- telescope pointing driver for the Meade LX200 series of telescopes, a Real
- Time Mode for use on laptops in the field, fully developed planet display for
- orbit views and finder charts over any range of dates, asteroid elements and
- computations, the ability to add symbols at a list of user-defined
- coordinates (with conversion from input coordinates of any Equinox), new,
- more accurate algorithms for the sun, moon, and planets, graphical
- representation of the phase, size, and orientation of the moon, size and
- orientation of galaxies and other deep sky objects, user-defined eyepiece
- fields, finder fields, and Telrad targets placed at any cursor position, 3-D
- in full color on screen, deep sky object sorting and an improved editor for
- the observer's log, an expandable observing site list, a search function for
- Messier and NGC catalog objects, an expanded "Almanac" feature with all moon
- phase dates and times for the current year, coordinate grids in various
- formats for equatorial, ecliptic, galactic, and horizon coordinates, constant
- read-out for cursor position and angular distance measurement, automated
- specification for a variety of special purpose maps, and more.
-
- A Postscript driver, called GoScript, was included with the registered
- version, starting with Ver. 4, at no additional charge. GoScript can print
- Postscript files on nearly any printer at the highest resolution available.
- This is our answer to those of you who have ink jets or other previously
- unsupported printers. The GoScript dot matrix drivers are so far superior to
- our own, we have discontinued our earlier low-resolution direct dot matrix
- support. Direct HP Laserjet support has been continued, although GoScript
- can also be used for output to the Laserjet.
-
- DEEP SPACE Ver. 5 has fewer changes, but they are significant ones for the
- observer. First, DEEP SPACE Ver. 5 is distributed on a CD ROM with the
- Hubble Guide Star Catalog and all previously extra databases included.
- Besides having the GSC database included, several GSC functions have been
- added to enhance its usefulness. You can download all or part of the GSC to
- hard disk for field use, you can reduce the size of the download by screening
- by magnitude and object type, and you can maintain a "zap list" to help clean
- up the GSC database. (The GSC is notorious for its erroneous "stars". Send
- in your verified zap lists periodically and I will maintain a master zap list
- to be made available to all users, and to the Space Science Data Center.)
-
- A second big addition in Ver. 5 is greatly expanded telescope support.
- Previously only LX200's were supported. Now DEEP SPACE supports digital
- setting circles as well. Since this entailed doing all the transformations
- in the computer, we reworked them from scratch and came up with improved
- calibration routines. Instead of calibrations being limited to one or two
- stars, with poor performance in distant parts of the sky, you can now
- calibrate on as many stars as you want. DEEP SPACE will even estimate and
- compensate for the two largest potential errors inherent in your mounting
- (non-perpendicularity of the axes and lack of alignment between the optical
- and mechanical axes of your scope). Digital setting circle support has not
- yet been extended to German equatorial mounts, but that is high on our
- agenda.
-
- The third big addition in Ver. 5 is the use of multiple observing logs with
- import/export compatibility with the shareware program NGP. A substantial
- database of observations by experienced observers is accumulating already.
- You can benefit from this activity and contribute to it. Every time you
- bring up an object with the cursor, or as you browse through an observing
- list, you can cycle through the comments about that object in any of the log
- files you may have on your disk. As more observers contribute their log
- files, this database will become an increasingly rich resource for the
- amateur observing community.
-
- Until now DEEP SPACE 3-D has not been advertized at all! Its has been
- circulated strictly through the network of shareware distribution. With its
- publication on CD ROM you will be hearing about the program in new and
- different ways. At the same time DEEP SPACE Ver. 5 continues to be
- shareware. A shareware version even resides on the CD ROM to be copied onto
- disk to be given out freely to friends. We believe the customer should be
- allowed to work with a program before making a final purchase. A program
- should be evaluated by its functionality, not simply the artwork on the
- packaging!
-
- With its new scope and direction, DEEP SPACE returns to its original name.
- Version 1 came out in 1987 as DEEP SPACE. Versions 2-4 expanded the title to
- DEEP SPACE 3-D (DS3D), to call attention to one of the more interesting and
- unique features of the program. As the program has continued to grow and
- fill out its niche as an observing tool, we felt the "3-D" in the title has
- become less central and perhaps misleading. "3-D" will remain as a feature
- but not the focus of attention. Welcome to DEEP SPACE Ver. 5!
-
-
- ============================ >> MAPPING BASICS << ===========================
-
- The simplest way to project the sky onto a flat map is to plot a rectangular
- graph of declination vs. right ascension with equal spacings in both axes.
- The wrap-around full sky maps used in almost all of the well known astronomy
- software packages for the PC do exactly that! This system is commonly mis-
- labeled a "Mercator" projection. Plotting declination vs. right ascension is
- easy, and it is fast, since it involves no computations, but the distortion
- is truly awful.
-
- Nobody maps the earth with a straight latitude vs. longitude graph. If a map
- of the earth were plotted this way anyone who stayed awake through 5th grade
- would immediately recognize something was very wrong. Things would look
- reasonably good near the equator, but countries from the mid latitudes to the
- poles would be unrecognizable. Apparently star mapping programs get away
- with this kind of thing because the stars are less familiar to most people
- than the shapes of the continents on earth.
-
- Every flat map of a spherical surface involves distortion, but cartographers
- long ago learned how to work with distortion in creative ways. The familiar
- maps of the earth that hang in most school rooms use what is called the
- Mercator projection, invented by Gerhard Kremer in the 16th century. It was
- the invention of this map projection that made long distance navigation
- possible. Mercator maps are NOT simple latitude vs. longitude plots. Look
- for a Mercator map of the earth in an atlas and notice that the spacing of
- the horizontal lines increases in a regular way as you move away from the
- equator. The original objective was to design a map where a straight line on
- the map represented a constant compass bearing on the globe. Navigating
- along such a line may not always be the most efficient course, but it will
- always get you there!
-
- The Mercator projection has another nice property, which is more relevant to
- our purposes in mapping the sky: for small regions anywhere in the sky,
- angles are preserved on the map. Shapes are thus well represented, but the
- price is size exaggeration. The shape of the cup of the Little Dipper on a
- Mercator projection star map looks right, even though it looks as large as
- Orion! On Mercator maps of the earth Alaska and Greenland may look too big,
- but if you cut them out and viewed them separately, you would not notice the
- distortion. Flight maps to this day use the Mercator projection for this
- reason, and because of the constant compass bearing principle mentioned
- earlier. A map that preserves angles in small areas is called a conformal
- map. Angles convey shape. Since shapes of patterns in the sky are the
- easiest way for amateur astronomers to find their way around, having maps
- that preserve shapes is important.
-
- Another conformal map is the Stereographic projection, invented even earlier,
- by Hipparchus, who lived in the 2nd century B.C.! The Stereographic
- projection is a polar projection, with radial spacing that increases with
- distance from the center. Again, angles on the sphere are preserved on the
- map, so shapes are well represented. DEEP SPACE offers other projections as
- options for special purposes, but the Stereographic and Mercator projections
- should be considered the bread and butter projections for general purpose
- star maps.
-
- There are other issues besides the choice of a projection. A Mercator
- projection is easy to center on the equator and the Stereographic projection
- is easy to center on the poles, but what if you want to look at some other
- part of the sky? Are other areas of the sky doomed to less accurate
- representation? NO! In the computer era, especially, ANY point on the
- sphere can be made to be the center of the projection. For small scale maps
- it doesn't even matter what projection you use, as long as the center of
- projection is the center of the map. In DEEP SPACE every map in every part
- of the sky is computed so that the center of the map is the center of the
- projection. This takes some heavy computation, so DEEP SPACE is a little
- slower than some of the flashier programs available, but the results are
- worth the few extra seconds of waiting time. If you don't like the wait,
- it's time to move up to a math co-processor!
-
- The standard practice among star atlas publishers is to map the sky in
- equatorial coordinates. For most purposes these are the coordinates you will
- want to use for finding and tracking objects in the sky because it is based
- on the rotation of the earth. The rotation of the earth defines the poles
- and the equator. Where an object is located in equatorial coordinates
- determines when and whether it will rise and set. If we were printing a star
- atlas it would be most economical to limit our attention to the most popular
- coordinate system. On the other hand, this is a computer, not a printing
- press. You should be able to print out maps in any coordinate system you
- want; and some of the other coordinate systems are quite useful!
-
- DEEP SPACE gives equal access to four coordinate systems: Equatorial, for
- general purpose "Star Atlas" applications, Ecliptic (or Zodiac), for maps
- that highlight motion in the plane of the solar system, Galactic (or Milky
- Way), for distributions of objects relative to the plane of galaxy, and
- Horizon coordinates, to emphasize the orientation of constellations relative
- to the horizon for a particular day and time. You can plot maps centered in
- any part of the sky in any of these projections. Furthermore, you can lay
- down any combination of coordinate grids in any of these four coordinate
- systems on any map. (For instance, if you were interested in following the
- motions of the planets you could lay down an ecliptic coordinate grid, of
- the whole sky, the Zodiac region, or just the ecliptic by itself on a map
- plotted in equatorial coordinates.) Coodinate Systems and Grid Lines are
- discussed in detail elsewhere in these notes. Each system is useful for its
- own purposes. DEEP SPACE give you the flexibility to create whatever maps
- serve your needs or interests.
-
- As we have said before, DEEP SPACE is not just a planetarium program; it is
- desktop cartography!
-
-
- ============================ >> THE DATABASES << ============================
-
- DEEP SPACE uses a star database provided by the National Space Science Data
- Center called "Skymap," based largely on the SAO (Smithsonian Astrophysical
- Observatory) star catalog. 19,000 stars come with the disk version of the
- program with added files available separately. The CD ROM comes with the
- full 250,000 star database. The Skymap database is adequate for most star-
- hopping needs of telescope users tracking faint fuzzy objects between the
- stars.
-
- One attractive feature of the Skymap database is that a parallax (or
- distance) measurement is given for most stars. Most other large star
- databases lack this information. Granted, distance is not accurately known
- for most stars, and the reliability of the data is not uniform within the
- database, but the broad coverage of distance data in Skymap is what puts the
- 3-D in DEEP SPACE! As long as the user is aware that distance is a difficult
- measurement and the distance data here, or anywhere, for that matter, is not
- definitive, the 3-D star maps give a reasonable sense of the distribution of
- stars in the solar neighborhood.
-
- The non-stellar database used in DEEP SPACE is the SAC (Saguaro Astronomy
- Club) database. Members of the Phoenix-based astronomy club compiled a
- computerized version of the NGC (New General Catalog) with corrections and
- annotations, and supplemented by numerous entries from other catalogs. The
- final count comes close to 10,000 objects. It is a database well suited to
- the needs of amateur astronomers.
-
- >> The Guide Star Catalog <<
-
- The third database, on the DEEP SPACE Ver. 5 CD ROM, is Version 1.1 of the
- Hubble Guide Star Catalog (GSC). The ASP and Project Pluto formats of the
- database were supported for Ver. 4, and are still supported, primarily to
- make the GSC accessible to users of the disk and shareware vesions of DEEP
- SPACE who may already own these other versions. The GSC is a database of
- approximately 18 million entries scanned by an automated process from
- photographic plates. Most of the entries are stars, but some are classified
- as galaxies, "blends", "non-stars," or artifacts. The depth of the database
- exceeds the light grasp of most amateur telescopes allowing observers to
- produce field-of-view maps that show essentially every star visible in the
- eyepiece.
-
- Because of the automated production process, the GSC is notorious for its
- erroneous data. Frequently a small galaxy or planetary nebula will be
- digitized and quite often misclassified as a star, frequently a bright star
- that leaves a very noticeable big extra dot on your maps. As you observe the
- star field with a telescope the extra stars become quite obvious. You can
- cross them off your field printouts as you discover them and maintain a ZAP
- list in the program. The zapped objects are not actually removed from the
- database. They are treated as another object class and can be displayed (in
- another color) or omitted from maps. This will be especially appreciated by
- users who want to make maps for publication without the embarassing extras.
-
- The GSC by itself is not a satisfactory general purpose star database. The
- useful data per star is basically limited to position, brightness, and
- tentative classification. The rest of the information, such as the
- uncertainties in the measurements and information about the source plates, is
- unlikely to be of interest to amateurs. There is no data on distance or
- spectral class, so the data is monochrome and flat. (Color on the GSC maps
- is used to encode the classification, white dots being classified as stars,
- and various colors representing various categories of non-stars.) The
- organization of the GSC is optimized to show very small areas of the sky in
- great detail, making it awkward to scan large areas even if the stars are
- filtered to accept only brighter magnitudes. In the GSC database the
- magnitude cut-off is irregular. In some parts of the sky stars are plotted
- to about 16th magnitude. In denser regions of the sky, particularly along
- the Milky Way, the magnitude is limited to 14th magnitude or less. One needs
- to keep in mind the original purpose of the catalog: to assist in pointing
- the Hubble Space Telescope. The goal was to catalog a few thousand stars per
- square degree so anywhere the telescope was pointed there would be a few
- reference stars in its wider field.
-
- Despite its limitations, the sheer volume of the GSC data in a form
- accessible to PC's is an incredible resource for amateurs. The presentation
- of open star clusters, for example, is spectacular. Globular star clusters
- are also scanned in great detail, but the inner areas are frequently left
- blank when the limits of the scanning technology are reached.
-
- >> Downloading the GSC <<
-
- [DM, F1, (F3/F4/F5),...]
- DEEP SPACE provides a flexible selection scheme to allow portions of the GSC
- to be downloaded onto hard disk without necessarily monopolizing the disk
- space. This feature allows the GSC to be accessed faster on regular desktop
- machines, or for it to be available for field use on laptops. The process is
- to first make a selection based on broad categories (magnitude limits, object
- class, omitting objects below limiting horizon, etc.), then, if desired, to
- select graphically by area. The area blocks correspond to the "large areas"
- built into the GSC database structure. If you change the criteria for
- download you can request that existing downloaded files be re-loaded, or to
- save space you can request that non-selected files be purged.
-
- The selection list can be downloaded immediately or saved for batch download
- overnight, if the selected areas are extensive. The boundaries of the
- selected download areas can be printed on any map format for reference in the
- field [DM, F1, F4]. The file of selected areas is also stored with the
- downloaded GSC data so it can be displayed on screen in the field as well.
- They can be added or removed just like constellation bounds or grid lines.
- If a GSC map is created in an area of the sky that overlaps into a blank area
- where no GSC stars have been downloaded, no harm will come: it will just
- leave blank areas on the map.
-
-
- ============================== >> PRINTOUTS << ==============================
-
- [DM, F10, ...]
- DEEP SPACE allows three printer setup modes: Postscript, Emulated
- Postscript, and HP-PCL for the HP Laserjet. Postscript requires a Postscript
- printer. You will know if you have a Postscript printer because you will
- have had to pay extra for it! If you choose E for Emulated Postscript, and
- at print time you direct the output to a printer, the output will actually be
- written to a temporary file, then GoScript will be invoked to print the file
- to your printer, and you will be returned to DEEP SPACE at the point you were
- before. GoScript requires at minimum a 386 computer with one megabyte of
- extended memory. We recommend using Emulated Postscript even for HP
- Laserjet printers unless for some reason this is not feasible (eg. you have a
- 286 computer).
-
- >> GoScript <<
-
- If you have something other than an HP Laserjet or Postscript-compatible
- printer, you can still print out maps. We have arranged to bundle GoScript
- with the commercial versions of DEEP SPACE. (GoScript is a registered
- trademark of LaserGo, Inc.) GoScript is a Postscript interpreter that
- supports a wide range of non-Postscript printers, including Laserjet,
- Deskjet, various bubble jet printers, and various 9-pin and 24 pin dot matrix
- printers.
-
- During configuration, choose "E" for Postscript Emulation, then choose the
- GoScript driver appropriate to your printer. You can select any resolution
- supported by your printer, but if you choose anything higher than 300 dpi you
- should optimally have at least 4 megs of extended memory available. See your
- printer manual for the different resolution modes supported. Finally,
- specify the amount of extended memory to allocate for "Virtual Memory"
- workspace for GoScript. 512k is recommended, but your may have to reduce
- this if your have insufficient extended memory. This amount may also be
- increased, but 512k will probably be adequate for any map DEEP SPACE can
- produce.
-
- If you have the shareware version of DEEP SPACE you may use either your own
- copy of GoScript or obtain a different Postscript interpreter. Emulaser and
- Ghost Script are other products that perform a similar function. GoScript is
- not a shareware product and may not be passed along with shareware copies of
- DEEP SPACE. Please respect the copyright and property rights of LaserGo,
- Inc.
-
- >> File Output <<
-
- In any of the printing modes you have the option at print time of directing
- the output to a file. File names for map files have a shortened format, so
- that up to a two digit number can be appended to the name prior to the
- extension to allow sequences of maps to be stored easily without overwriting
- each other. For instance, if you name a Postscript file MYMAP with the
- number 1, the name of the file will become MYMAP1.EPS. The next file will be
- named MYMAP2.EPS, unless you intervene and change either the name or number
- part.
-
- The executable file in GoScript is called GS32.EXE and it is kept in the
- DSFILES subdirectory. If you want to send a Postscript file (eg. MYMAP1.EPS)
- to the printer from the DOS prompt, change to your DSFILES subdirectory (cd
- DSFILES), and type: GS32 PSFILE.EPS
-
- You can obtain a list of the internal device drivers by typing GS32 /P? and
- a list of other options by typing GS32 /?
-
- If you send HP-PCL code to a file named MYFILE.PCL it can be printed on an HP
- Laserjet printer from the DOS prompt by typing: COPY MYFILE.PCL PRN
-
-
- ============================== >> DATA ENTRY << =============================
-
- There are several data entry formats.
-
- >> Scrolling Menu <<
-
- When you are presented with a menu having a highlighted scroll bar (eg. the
- MAIN MENU), make your selection with the arrow keys, the first letter of the
- desired option, or the <Arrow>, <PgUp>, <PgDn>, <Home>, or <End> keys.
- Finalize your selection with the <Enter> key or escape with the <Esc> key.
-
- >> Input Box <<
-
- Most single character entries do not require the use of the <Enter> key.
- Simply press the appropriate character key. If you type an invalid character
- you will hear a beep and may try again. Numbers and character strings
- require you to type <Enter> to terminate the entry. If you choose to accept
- the default entry presented in the box, simply type <Enter>.
-
- >> Toggles <<
-
- A third form of data entry, used for selecting multiple items from a list, is
- a "toggle". To make or undo a selection, type the <Space> bar.
-
- >> Data Pages <<
-
- For convenience, data entry is presented a page at a time. You may use the
- <Arrow> keys, <PgUp>, <PgDn>, <Home>, or <End> keys to move among the data
- items. You may not be allowed to leave a box until an entry of the proper
- format is present. To allow you to recover from accidental keystrokes, there
- is usually a question at the bottom of a page for confirmation. If you are
- satisfied with all the entries on a page you may jump directly to the bottom
- of the page with the <PgDn> key.
-
- >> Editing an Entry <<
-
- When editing an existing entry, if the first key typed is a normal character,
- the entry will be erased under the assumption that you want to retype the
- whole entry. If you want to edit the entry without destroying what is
- already there, make the first keystroke with a <Home>, <End>, or <Arrow> key.
- After destroying a few entries you will get used to it!
-
-
- >> Using and Altering Default Values <<
-
- One way to make a program usable by both beginners and experts is to allow
- lots of choices for the experts, even regarding picky details, but to suggest
- an answer to every question that at least makes sense. A "default" is
- computer jargon for those pre-selected answers provided by the program. DEEP
- SPACE has defaults for just about everything! This makes it easy to explore
- areas you may not understand very well at first. If you come to a question
- you don't care about or don't understand, just choose the default and keep
- going. The more you learn about astronomy, and the more you become familiar
- with DEEP SPACE, the more you will appreciate having control over all the
- details.
-
- To choose a default answer, simply type the <Enter> key. You will find you
- can go through almost the entire program simply hitting the <Enter> key, and
- still get something of interest. If you come to a whole page of questions
- and you like the looks of all the default answers, simply jump to the bottom
- of the page with the <PgDn> key and keep going.
-
- Most default values can be adjusted by the user. Select [MM, Modify
- Configuration] and within it select the area of concern. The values you
- choose will become the new default values, but most settings can be
- overridden at the time a star map is produced.
-
-
- ========================= >> OBSERVING SITE LIST << =========================
-
- DEEP SPACE Ver. 5 (unchanged from Ver. 4) allows the accumulation of as many
- observing site descriptions as you want. Each site is specified with a name,
- latitude, longitude, altitude, two time zone names (for standard and daylight
- time), and the hour offset of standard time from Greenwich. For instance a
- site in California would store time zone names PST and PDT and 8 hours offset
- from Greenwich. The choice of Standard Time, Daylight Saving Time, or UT can
- be activated separately without changing the site information.
-
- As your site list grows you may want to prioritize the entries according to
- how frequently you use the site. A manual "sort" routine is provided as you
- exit the Choose Observing Site option that allows you to arrange the sites on
- your list in any order you choose. The distribution disks contain a small
- sampling of popular astronomy sites and a collection of general region site
- descriptions to help beginners get started quickly. If you have data on
- other popular star party sites, please write to me and I will compile a more
- broadly based list for future releases.
-
-
- =========================== >> THE DEFAULT MAP << ===========================
-
- A Default Map covering the whole sky (except for the polar regions) is
- displayed with a single keystroke: just type <Enter> when you first arrive at
- the MAIN MENU.
-
- The Default Map is centered on the point along the equator that will be
- overhead at midnight. The yellow lines are composite horizon lines. The
- western horizon is shown for sunset and again at the end of astronomical
- twilight. The eastern horizon is shown for the beginning of astronomical
- twilight and again at sunrise. Thus, the Default Map shows the whole sky
- available for observing throughout the night.
-
- >> Customizing Your Maps <<
-
- To plot a more localized map you can type <Spacebar> to bring up the cursor,
- center the cursor on the point of interest, and hit <Enter>, <Enter>. This
- technique normally just recenters a map without changing its scale, but from
- the Default Map (or the Circular Sky View map or the Horizon-View map) it
- also zooms in to a pre-determined scale, which you can adjust in [MM, Modify
- Configuration].
-
- Alternatively you can zoom with [DM, F3, F1] and choose any scale you wish
- using the PgUp and PgDn keys. Use the arrow keys to center the box and type
- <Enter> to activate the zoom.
-
- If you wish to specify a map using coordinates, or choosing a constellation
- by name, you can use [DM, F4, Recenter Map,...].
-
- The zoomed maps are not just fragments of the original. They are completely
- re-projected with the center of the new map being the new center of
- projection! Because of this the border area may not exactly coincide with
- the frame used to select it. Think of the frame more as a graphical guide to
- the location and scale of the new map to be produced.
-
- If you want to display a comet path or any other object, do it while you are
- in the Default Map, then zoom to the area of interest once the exact location
- becomes known.
-
- If you try to display deep sky objects while in the Default Map (or any other
- all-sky map, for that matter, you may overwhelm yourself (and the memory).
- Space has been allocated to display up to 1000 deep sky objects, but you can
- fill up that space quickly if you display all galaxies down to 13th
- magnitude, say, on a large scale map. If you display objects for the whole
- sky then zoom in and try to add more, you may encounter an out of memory
- notice.
-
- In short, think of the Default Map as a summary map for a given date and at
- the same time a launching pad for all the other mapping possibilities
- available.
-
-
- ============================ >> THE MAP STACK << ============================
-
- Maps in DEEP SPACE Ver. 5 are specified with a compact "Map Definition" that
- saves all the information needed to regenerate a given map. When you are
- working with maps, zooming in and out, all the maps you generate along the
- way are saved temporarily on a "map stack." Every time you zoom in (with
- [Cursor, <Enter>, <Enter>] or [DM, F3, F1] the previous map is "pushed" onto
- the stack. When you zoom out, [DM, F3, F2], the current map is abandoned and
- the most recent map definition pushed onto the stack is "popped" off the
- stack and reactivated. (Note: There is another zoom option. [DM, F3, F3]
- doubles the current scale, giving you a wider field of view, except in map
- formats (such as the whole sky maps) where doubling the scale makes no sense.
- Unlike the [DM, F3, F2] option, this results in a new map and thus adds to
- the map stack.)
-
- An exception to the rule is when you recenter or zoom a GSC map. You might
- recenter or zoom a GSC map several times before you are satisfied with the
- display. The CD Rom access is rather slow and you probably would not want to
- retrace your steps through all the previous GSC maps to make your way back to
- the earlier conventional maps. Therefore GSC maps are not stored on the
- stack. When you zoom out from a GSC map you will return to the most recent
- non-GSC map that was pushed onto the stack.
-
- If you want to dump the whole stack and start over, use [MM, Select Map
- Format, Begin New Map Stack]. You are returned to the default Full-Night
- Overview map from which you can zoom into other areas of interest.
-
- >> Saving and Restoring Maps <<
-
- You can save a map to disk using [DM, F1, F1] to be recalled at a later time
- using [DM, F1, F2] or [MM, Select Map Format, Load Saved Map]. When you save
- a map to disk you are actually saving a map definition as described above.
- Each map definition carries with it its own site and date information. When
- you restore the map you are given the option of substituting the current site
- and date setting or retaining the site and date that were stored with the
- map. If you choose the latter, the site and date information stored with the
- map will become the current site and date just as though you had run the Day
- and Time option. Once a map has been restored it is ready for zooming,
- recentering, and other modifications just like any other map.
-
- A number of interesting maps have already been stored on the distribution
- disk. The Expanding Universe Demo (2 maps) is described above in the
- Overview for Teachers section. The Zodiac maps and Solar System Orbit maps
- are a convenient way to check up on the current status of the planets. The
- Galactic Coordinate and Milky Way maps show the tilt of the solar system with
- respect to the plane of the galaxy. Display one of these maps with the
- current day and time. If either Bright Planets or All Planets are selected
- in your current configuration file, the current locations of the planets will
- be displayed. If your current configuration does not automatically display
- the planets, they can be displayed with [DM, F6, F1, F1/F2].
-
-
- ========================= >> SPECIAL MAP FORMATS << =========================
-
- [MM, Select Map Format...] or [DM, F2...]
- You can specify maps of nearly any description by choosing the centerpoint,
- scale, projection, coordinate system, etc. However, certain map formats are
- common enough to merit a shortcut to their specification.
-
- >> Circular Sky View Maps <<
-
- [MM, Select Map Format, Circular Sky View] or [DM, F2, Circular Sky View]
- Since the earth rotates, the sky changes constantly. A circular star map
- showing the whole sky needs to be keyed to a particular day and time. What
- is shown will be adequate for finding constellations over about a month at a
- given hour, or over a few hours on a given night.
-
- For general purpose all-night use you will still want to obtain a
- planisphere, or "Star Wheel," such as The Night Sky, listed in our catalog.
- A planisphere can be taken anywhere and can be updated continuously
- throughout the night. For a specific celestial event, or brief observing
- period, however, Circular Sky View maps generated by DEEP SPACE will do very
- nicely. They are ideal for passing out to a group of campers or a school
- group for an evening's sky orientation.
-
- The map projection used on the Circular Sky View maps is a stereographic
- projection. The late George Lovi, who drafted the star chart "centerfolds"
- in Sky and Telescope for years also used the stereographic projection. He
- liked to point out that the distortion introduced by the stereographic
- projection centered at the zenith actually matches the perceived sky better
- than a distortion-free map! This is because of something known as the "Moon
- Illusion." The moon, when it is near the horizon, appears much larger than
- when it is overhead. (This is strictly an illusion. When the moon is
- measured it is found to be the same angular size in either position.)
- Constellations near the horizon undergo the same apparent enlargement to our
- eyes, mimicking the distortion of a stereographic map centered overhead.
-
- >> Horizon Maps <<
-
- [MM, Select Map Format, Horizon View, ...] or [DM, F2, Horizon View...]
- The Horizon maps are actually just zoomed-in Circular Sky View maps
- rotated according to the direction you specify. The scale is larger and
- using a horizon map can be less confusing to a novice since orienting the map
- is less of a problem. This type of map is often an excellent format to
- displaying planetary events or the location of comets near the horizon. See
- the discussion of Circular Sky View maps for more detailed information.
-
- >> Whole Sky Maps <<
-
- [MM, Select Map Format, True/False Mercator, ...] or
- [DM, F2, True/False Mercator, ...]
- Whole Sky maps are either true or false Mercator projection, 360° views of
- the sky centered along one of the primary great circles: the equator, the
- ecliptic, the galactic equator, or the horizon. For simplicity of terms, we
- have named these options Equatorial, Zodiac, Milky Way, and Horizon.
-
- The True Mercator maps are far less distorted (See [MM, Extended Help,
- Mapping Basics]. The one drawback, for some purposes, is that the poles
- stretch to infinity, so the map only shows the sky from -80° to 80°
- declination. If you really need to see the whole sky including the poles on
- one map, and can tolerate severe distortion, the False Mercator map would
- meet your needs.
-
- Equatorial -- If you want a wrap-around view of the whole sky, similar to the
- default map, but without the double horizon lines, and possibly centered
- about some other point on the equator, then [..., True/False Mercator,
- Equator] will produce the map you want.
-
- Zodiac (Ecliptic) -- The ecliptic is the path of the sun through the sky.
- Since the solar system is roughly co-planar, the moon and planets appear to
- travel within a narrow band close to the ecliptic called the Zodiac. If you
- are mapping the planets or other solar system phenomena, a map oriented along
- the ecliptic may best serve your needs.
-
- Milky Way (Galactic) -- The Milky Way forms a circle around the sky because
- it is a disk, and we lie within the disk. Our solar system is a tiny speck
- about half-way out to one edge and slightly below the central plane. When we
- look toward the center of the galaxy the Milky Way looks denser. The center
- is in the direction of the constellation Sagittarius. On maps plotted in
- galactic (Milky Way) coordinates, the plane of the galaxy is horizontal.
- Zero degrees galactic longitude and latitude is looking directly into the
- center of our galaxy. Galactic maps are useful for studying distributions of
- star clusters and nebulae, and young blue stars which are concentrated along
- the galactic disk. Galaxies, on the other hand, are seldom found along the
- Milky Way, since dust in the plane of our galaxy blocks the view of the
- outside universe. The distribution of globular clusters centers on one point
- in the Milky Way: a point in Sagittarius. This is how it was first
- determined that we are off-center.
-
- Horizon -- Any horizon map depends on the time of observation, since our
- horizon is tied to the rotating earth. A 360° Mercator map centered on the
- horizon will probably be less useful than other formats: only the top half of
- the map will be above the horizon! This map was originally included for
- completeness. On the other hand you might find such a map useful for
- selecting and zooming to areas of the sky with the correct orientation for a
- particular day and time. For instance you may want to produce a set of Ben
- Meyer-style "Star Frames" for a particular evening. If you do "Match the
- Sky" maps in horizon coordinates the constellations will be shown with the
- correct orientation. Choose the Whole Sky map in horizon coordinates, center
- a particular constellation, convert the resulting map to a Match-the-Sky
- mode, un-zoom, and repeat the process for each area of interest.
-
- >> Pole-to-Pole Maps <<
-
- [MM, Select Map Format, Pole-to-Pole, ...] or [DM, F2, Pole-to-Pole, ...]
- Pole-to-Pole Maps show the sky along a meridian strip. The is similar to the
- format of Norton's Star Atlas. This is a fairly good way to present the sky
- on a season-by-season basis.
-
- >> Match-the-Sky Maps <<
-
- [MM, Select Map Format, Match the Sky Map, ...] or [DM, F2, Match-the-Sky
- Map...]
- Ben Mayer, a well known amateur astronomer in California, has
- popularized a handy star-finding device made by bending a coat hanger into a
- rectangle and covering it with transparent plastic wrap. Stars are marked on
- the plastic with white correction fluid (to be visible with a flashlight at
- night) in such a way that they exactly match the sky when held a short
- distance in front of the eyes. These star finders are especially handy for
- showing constellations to beginners. The weak point of the system, until
- now, has been knowing how to place the dots to match the sky. DEEP SPACE
- solves the problem. Make a Match-the-Sky printout of the constellation of
- interest and use it as a master for tracing onto the plastic wrap. This can
- be a great classroom project for teachers at any grade level. Alternatively,
- you could print transparencies directly with a laser printer or by Xeroxing.
- You would still need to go over the dots of interest with white correction
- fluid to make them visible at night.
-
- To make a Match-the-Sky Map you can either center a map on the area of
- interest, then enter the Match-the-Sky option to re-scale it correctly, or
- enter the Match-the-Sky option at the outset and select the constellation or
- coordinate center point you wish. The scale of Match-the-Sky Maps is
- determined by a distance the map is to be held in front of the eyes. The
- projection used is Gnomonic, which gives an exact correspondence looking
- through a plane surface at the spherical sky.
-
- >> Custom Maps <<
-
- [MM, Select Map Format, Custom Map]
- From the Main Menu you can tailor make a map to your own specifications by
- choosing the magnitude limit, coordinates of the center, map projection,
- coordinate system, etc., instead of the usual graphical framing and modifying
- process. This option was requested by several users who have slower
- machines, for whom the graphical selection process became tedious. From the
- DISPLAY MENU the equivalent options are available under the heading of map
- alterations [DM, F4].
-
- ====================== >> CURSOR ACTIVATED FEATURES << ======================
-
- When a star map is plotted and the DISPLAY MENU is visible in the upper left
- hand corner of the screen you can bring up a cursor by hitting the <SpBar>.
- You can remove the cursor and return to the DISPLAY MENU by typing <Esc>.
- Try moving the cursor with the arrow keys. It will move slowly at first and
- accelerate if the arrow key is held down. If you are using the arrow keys on
- a number pad you must first de-activate the <NumLock> key. If you type the
- arrow keys without holding them down, the cursor will move a single pixel at
- a time.
-
- >> Angular Measurement <<
-
- [ Move cursor to Point A, type <SpBar>, move cursor to Point B... ]
- When the cursor is active a box will be displayed in one corner and
- constantly updated showing the sky coordinates at the cursor position. The
- coordinate system will match the coordinate system of the map: R.A. and Dec.
- for equatorial maps, Ecliptic Latitude and Longitude for Zodiac maps,
- Galactic Latitude and Longitude for Milky Way maps, and Altitude and Azimuth
- for Horizon maps. Positions are to the nearest minute, for normal maps, and
- to the nearest second for maps accessing the Hubble Guide Star Catalog.
-
- The cursor can also be used for measuring angular distances. Say you have
- observed a comet and sketched its tail on a star map. To measure the length
- of the tail, position the cursor where the head was seen, type the
- <Spacebar>, to zero the "Diff." reading, then move to the location of the end
- of the tail. "Diff." measures the angular distance along the shortest arc
- connecting the two points accurate to the nearest minute or the pixel
- resolution, whichever is coarser. On Hubble Guide Star maps "Diff." measures
- to the nearest arcsecond.
-
- >> Cursor Menu<<
-
- When the cursor is active, typing the <Enter> key will bring up a menu of
- cursor-related features. In most cases bringing up the menu is optional.
- Once you know that <F1> jumps to the nearest star, you can type <F1> directly
- without having to type <Enter> first. The exception to this rule is
- recentering, which is discussed below.
-
- >> Recenter <<
-
- [move cursor, <Enter>, <Enter>]
- When the cursor is active, typing <Enter> will bring up the cursor menu.
- Typing <Enter> again will recenter the map at the cursor location. The
- previous map will be pushed onto the map stack and can be retreived by
- "Unzooming" [DM, F3, F2]. If the original map was the Default Map, a
- Circular Sky View map, or a Horizon map, recentering will also zoom by an
- amount that can be set in the configuration. Initially the default zoom
- scale is 10° per inch, but you can change it in [MM, Modify
- Configuration].
-
- >> Jump To... <<
-
- [Position the cursor near an object, (optionally) type <Enter>, type F1 (or
- F2 or F3)]
- If the cursor is within half an inch of an object you can cause it to jump to
- the nearest object of whichever type you choose: F1 for stars, F2 for the
- sun, moon, planets, comets, asteroids, or user-defined positions, or F3 for
- deep sky objects. Note: a user-defined position might refer to a deep sky
- object, a solar system object, an artificial satellite or simply an abstract
- coordinate position such as the zenith or a pole. User-defined positions can
- be plotted either through the Solar System options [DM, F6, F4] or Deep Sky
- options [DM, F7, F4], but for all other purposes (such as the "Jump To..."
- operation) user-defined positions are grouped with solar system objects.
-
- >> Telrad Targets & Field of View Circles <<
-
- [Position the cursor, (optionally) type <Enter>, type F4...]
- You can place a Telrad target, a Finder Field, or a High, Medium, or Low
- Power Eyepiece Field at any cursor location by choosing the Targets option.
- You can specify the angular sizes of each of the field of view circles in
- [MM, Modify Configuration]. Up to 10 targets or field of view circles can be
- placed on a map.
-
- >> Zoom into the Guide Star Catalog <<
-
- [Position the cursor, (optionally) type <Enter>, type F5...]
- With approximately 19 million entries, the Hubble Guide Star Catalog (GSC)
- can be difficult to navigate through if used on its own. In DEEP SPACE most
- of the navigation is done in the main star database. You will usually zoom
- down into the GSC to obtain detailed eyepiece-sized fields of view after you
- have located your object of interest on larger scale maps. You can also
- zoom, recenter, and save GSC maps, but GSC maps are not automatically saved
- on the stack. Unzooming will take you back to the last non-GSC map. (See
- [MM, Extended Help, The Map Stack])
-
- The GSC is excellent for showing eyepiece fields of view. Just about any
- stars you can see in even large amateur-sized telescopes will be shown on a
- GSC map. Open star clusters, in particular, are shown in spectacular detail.
- One application we have used repeatedly during the development of Version 4
- is plotting eyepiece fields in preparation for sketching at the eyepiece.
- Sketching is a great activity for visual observers. It helps you focus on
- subtle details and you wind up seeing much more than when you are just
- casually viewing. The first step in a good sketch is the tedious part:
- drawing in the field stars to give the the sketch proportion and scale. We
- typically generate a 2° GSC map with a 1° field of view circle centered on
- the location of the target object (with the symbol omitted). With the field
- stars already in place we can immediately start sketching the object itself!
- The resulting sketch will be better proportioned and even a reliable
- indicator of the size of the object. When observing a comet, for instance,
- the coma diameter can be sketched reliably and measured later with the cursor
- by comparing the sketch with the view on-screen. It is possible to achieve
- better accuracy this way than estimating the size directly at the eyepiece.
-
- >> Center Map on Scope <<
-
- [With telescope communications active, the telescope calibrated, and the
- cursor active, (optionally) type <Enter>, type F6]
-
- If you have established a link with your telescope, the computer knows where
- the telescope is pointing even when the telescope marker is off the screen.
- Perhaps you are scanning and run into something interesting. Type <F6> (or
- <Enter>, <F6>) and the map will be recentered at the current telescope
- position. Displaying the deep sky database and scanning the current comet
- file will tell you quickly what you are looking at or whether you may have
- run across a comet with your name on it!
-
- >> Point Telescope <<
-
- [With telescope communications active, the telescope calibrated, and the
- cursor active, position the cursor (or jump to the object of interest),
- (optionally) type <Enter>, type <Ins>]
-
- If you are using the DEEP SPACE NAVIGATOR or other Digital Setting Circles,
- typing <Ins> will clear the screen and bring up the full-screen cross bar
- display to guide you to your target. Simply zero out the crossed bar graphs
- and you are there.
-
- If you are using a Meade LX200 telescope the scope will immediately begin
- moving to the correct viewing position, provided the object you have selected
- is above the horizon. The Real Time horizons on your map are updated every
- time the screen is redrawn, so if the computer has been sitting very long you
- should type <Home> to update the screen. (Pointing accuracy is not the
- issue. Accuracy will be just as good whether you update the screen or not.)
-
- If you simply move the cursor to a screen location and type <Ins> the
- telescope pointing accuracy will be limited by the screen resolution. This
- is not a problem if you are zoomed in sufficiently, but it may be a problem
- in full-sky maps. If you jump to an object first, however, the position of
- the object recorded in the database (or the computed position of the solar
- system body in question) is used.
-
- Some veteran amateur astronomers will lament the decadence of the hobby when
- computers can point your telescope for you. You have to decide for yourself
- the relative merits of the hunt vs. the feast. Taking the argument to the
- extreme one could lament the existence of star charts and guide books that
- deprive us of the sense of discovery Messier and Herschel must have felt with
- every new patch of fuzz. Amateur telescope makers may lament the easy
- availability of commercial telescopes that deprive us of the satisfaction of
- craftsmanship in polishing our own 1/10 wavelength mirrors. I personally
- feel there is nothing to lament. This is a diverse hobby with diverse
- satisfactions.
-
-
- =========================== >> MAP ALTERATIONS << ===========================
-
- [DM, F4...]
- Early versions of DEEP SPACE required the user to specify the center
- position, scale, magnitude limit, map projection, and various other
- parameters before arriving at the first map. Version 4 puts you into a map
- one keystroke past the MAIN MENU. The flexibility is still all there, but
- rather than pre-determining all the settings, the initial maps are created
- with default settings. Centering and scaling can be done graphically, and
- [DM, F4] allows you to modify the settings as you wish. Since the
- intermediate stages in producing a map are stored on the map stack, you can
- easily backtrack at any point.
-
- >> Magnitude Limit <<
-
- [DM, F4, Change Magnitude Limit]
- From ancient times star brightness has been measured on a "magnitude" scale.
- The brightest stars were considered 1st magnitude and the faintest stars
- (visible with the naked eye) were ranked as 6th magnitude. Modern astronomy
- still uses this scale but extends it to larger numbers for fainter stars and
- to zero and negative numbers for brighter objects. Measured with photometers
- a few "1st magnitude" stars are measured at zero and slightly negative
- magnitudes values.
-
- If you are doing whole-sky maps something around 4.5 would be a good
- magnitude cut-off. This is the cut-off I used for making the large scale
- versions of The Night Sky. You would have to go close to Mag 5 to get every
- last star used in the constellation patterns. Clutter is as much a
- consideration as the limits of visibility. Whole-sky maps are for general
- orientation. Only the brightest stars are needed in most cases. As you zoom
- in you can add more stars as long as the map remains readable. [MM, Modify
- Configuration] allows you to set separate default limits for whole-sky views,
- zoomed-in views, Guide Star maps, and deep sky objects. Any of these can be
- changed for individual maps: star magnitudes from the [DM, F4, Change
- Magnitude Limit], and deep sky objects during the selection process.
-
- In [MM, Modify Configuration, Optical Calculations] you can evaluate your
- telescopes according to the usual formulas. With a 12 inch telescope, at
- high power, under dark, clear skies, an experienced observer should be able
- to see stars to about 15th magnitude. Extended objects, such as galaxies,
- are more difficult to see and have lower magnitude limits. The predictions
- should be taken with a grain of salt. They are useful as a rough indicator,
- but you should test your own practical limits with your own eyes, equipment,
- and observing conditions and come to your own conclusions.
-
- >> Coordinates of the Center <<
-
- [DM, F4, Recenter Map,...]
- For most purposes you will want to set the center of a map graphically with
- the cursor or the zoom box. [DM, F4, Recenter Map], however, gives you
- other options. You can specify coordinates directly (in whatever coordinate
- system the map is using), or automatically center on a constellation.
-
- >> Star Colors <<
-
- [DM, F4, Star Colors: ON/OFF]
- This option toggles between stars color-coded according to spectral type and
- plain white stars. The color option works properly only with VGA monitors.
- EGA monitors will display color, but not the correct ones. If the EGA color
- selection doesn't bother you, you can leave it on, otherwise use it in
- monochrome mode. CGA, and Hercules displays should leave the color setting
- turned off.
-
- A star's color indicates its temperature. Blue stars are the hottest. They
- are also the most massive and burn out fastest, so they are of necessity
- young stars. Bright blue stars dominate the spiral arms of the Milky Way,
- where star formation is most active.
-
- >> Direct / Reversed Maps <<
-
- [DM, F4, Direct View/Mirror Image]
- If your telescope has an optical system with an even number of reflections
- (0 for straight-through finders and refractors or 2 for Newtonians), the
- field of view will be rotated, but not reversed. If your telescope has an
- odd number of reflections (1 for right-angle finders and refractors with a
- star diagonal, or 3 for Schmidt-Cassegrain), the field will be mirror imaged.
- (This is bad news for a finder scope! Get a Telrad sight and use your right-
- angle finder only for fine centering.) If you spend your telescope time
- looking at mirror imaged fields, you have two options. You can hold your map
- face down and show a red light through it, or you can print out reversed
- maps. Try it both ways. If you sketch at the eyepiece you will definitely
- want to make your GSC eyepiece fields reversed.
-
- >> North-Up / South-Up <<
-
- [DM, F4, North Up/South Up]
- There is a strong tendency toward unconscious northern-hemisphere chauvinism
- among northern-hemisphere astronomers. I have tried to make DEEP SPACE free
- of this bias as much as possible. I am sure my Australian bretheren will
- find places where I slip up; clue me in if you find such slip-ups. Actually,
- I want DEEP SPACE to be a useful tool for me when I go south! South-up maps
- allow southern astronomers to read their star maps without having to read the
- printing upside down.
-
- >> Map Scale <<
-
- [DM, F4, Alter Map Scale]
- This is another feature that will usually be handled graphically with the
- zoom box, but there are occasions when you will want a particular measured
- scale for your printouts.
-
- For example, a map printed with a Gnomonic projection can be made to exactly
- overlay a photograph and match all the way across. If you want to match a
- photograph at some point, you may have to measure the scale and set it
- directly. Rather than ask how many degrees per inch, the program asks for
- how many degrees per how many inches. This allows you to avoid doing the
- division. For instance, if you want the printout to be 3° covering the full
- 8 inch width of the map (short dimension), set 3° per 8 inches. You could,
- of course, set .375° per 1 inch or any other equivalent combination of
- degrees and inches.
-
- By the way, over large areas the full extent of the map may not be exactly
- what you asked for. The scale refers to the map scale at the center of the
- projection. Each map projection distorts size away from the center
- differently, so the map may spread out more than you want. The stereographic
- and gnomonic projections expand in scale away from the center point. The
- Mercator projection expands away from the center line, but the scale remains
- true along the center line. The polar equidistant projection retains scale
- away from the center, so there should be no surprises with this one.
-
- >> Map Projection <<
-
- [DM, F4, Map Projection...]
- Representing the spherical dome of the sky on a flat map means something has
- got to give! The question is what kind of distortion is least bothersome for
- a particular application. Each projection offers a different trade-off.
- Some projections distort shapes, others distort areas. Others introduce more
- exotic distortions. Generally speaking, for constellation recognition
- preserving shapes is important. Thus the collection of projections offered
- in DEEP SPACE specializes in shape preserving projections of one kind or
- another. (See [MM, Extended Help, Mapping Basics] for more discussion of map
- projections in general.)
-
- The Stereographic Projection should not be confused with stereo 3-D images.
- (The possible confusion is particularly apparent in this program that
- highlights stereo 3-D!) Basically, to flatten out a rubber ball, the edges
- must be stretched, causing a lengthening in the east-west direction. The
- Polar Equidistant Projection has just such a distortion. The Stereographic
- Projection compensates for the shape distortion by stretching the surface
- radially so east-west and north-south distortions match at every point. The
- result is exaggeration of size far from the center, which is the price paid
- for keeping the shapes correct. ([MM, Extended Help, Special Maps] has
- more discussion on this point.) Overall, the Stereographic projection is one
- of the best projections for general purpose use, so it has been chosen as the
- original default projection for less than full sky views. (You can alter
- that choice, of course, in [MM, Modify Configuration].)
-
- The POLAR EQUIDISTANT PROJECTION is the one typically used for planispheres.
- It distorts shapes more than the stereographic projection, but it distorts
- sizes less. It is a reasonable compromise if less than half the sky is to be
- plotted.
-
- The MERCATOR PROJECTION was designed for navigation and is discussed at
- length in [MM, Extended Help, Mapping Basics]. The Mercator projection has
- "compensatory stretching" similar to the Stereographic map, so it also
- preserves shapes at the expense of area distortion far from the center line.
- Whereas the Stereographic projection is accurate at a point, the Mercator
- projection is accurate along a line. The Mercator Projection is a good
- choice for wrap-around views of the sky. It is used in the Default Map, the
- True Mercator / 360° maps, and the Pole-to-Pole maps, accessible under
- [MM, Select Map Format,...] or [DM, F2,...]. Two variations of the Mercator
- projection are offered in DEEP SPACE: N-S and E-W, depending on the nature
- of the material to be mapped.
-
- The GNOMONIC PROJECTION is the kind of a projection produced by a camera.
- Cameras project the dome of the sky through a point onto a plane. This is
- called a Gnomonic projection. People tend to believe photographic images are
- somehow more true-to-life than maps, but the Gnomonic projection has severe
- shape and area distortion far from the center in a wide-field view. I like
- to use this projection when mapping comet orbits because this projection
- preserves the conic sections. If you wanted to create a map to overlay a
- photograph the Gnomonic projection would also be the correct choice. If you
- were to paint dots on a window as you looked at the sky, you would have
- Gnomonic projection map. For this reason it is the projection used for the
- MATCH-THE-SKY maps.
-
- Small portions of the sky can be mapped using any of these projections and
- you would have a hard time telling the difference without overlaying one on
- another.
-
- >> Coordinate System <<
-
- [DM, F4, Coordinate System,...]
- DEEP SPACE uses four basic coordinate systems corresponding to four
- significant great circles on the sky:
-
- Equatorial (aligned with the equator, defined by the rotation of the earth)
- Ecliptic (Zodiac / aligned with the earth's orbit around the sun)
- Galactic (Milky Way / aligned with the plane of our galaxy)
- Horizon (aligned with the horizons and our sense of up and down)
-
- Any map can be switched between coordinate systems while preserving the
- center point and scale. For whole sky views see the Special Maps section.
-
- The horizon system is dependent on observer location and the day and time.
- The others are not. The Equatorial system is the one used for general
- purpose star atlases, since it is tied to the rotation of the earth and hence
- the rotation of the sky as well. The equatorial system makes sense only on
- earth. If we take a point of view from space it makes more sense to take our
- bearings from the plane of the solar system or the plane of the galaxy than
- to worry about the rotational plane of a little planet down there somewhere!
-
- Each system has its own purposes. For use as a constellation finder the
- horizon system shows what you see, if you are standing up, that is. The
- equatorial system is standard for star atlases that map the whole celestial
- sphere for star-finding purposes independent of the local horizons. The
- Zodiac view is good on or off the earth for studying planetary motions or the
- motions of asteroids and comets. Galactic coordinates are good for studying
- star clusters, nebulae, and other things associated with our galaxy. Even
- Galactic coordinates seem provincial when we move out into the realm of the
- galaxies.
-
- >> Horizontal / Vertical Format <<
-
- [DM, F4, Horizontal/Vertical Format]
- This option toggles between what is known in desktop publishing jargon as
- "portrait" and "landscape" modes. Both are proportioned to fit on an 8-1/2 x
- 11 inch printout. If you want different dimensions, use the cropping
- feature.
-
- >> Cropping <<
-
- [DM, F4, Crop Map Size,...]
- The cropping feature allows you to size a printout for cut-and-paste
- applications such as astronomy club news letters. Simply specify the
- dimensions. Cropped maps continue to operate on the map stack like any
- other.
-
-
- =============================== >> OVERLAYS << ==============================
-
- [DM, F5...]
- Constellation lines, boundaries, and names, and coordinate grid lines have
- been grouped under the general heading of Overlays.
-
- >> Constellations: Lines, Boundaries, and Labels <<
-
- [DM, F5, (F1-F5)]
- [DM, F5, F2] draws connect-the-dot-type constellation lines for all
- constellations (except Mensa, which has no stars worth connecting!). [DM,
- F5, F1] limits the selection to "Bright" constellations. You can determine
- which constellations you consider "Bright" in [MM, Modify Configuration]. If
- you have already drawn the constellations, [DM, F5, F1] will re-draw the map
- with the more limited set. Being able to limit the number of constellations
- to be displayed is useful for teachers who do not want to overwhelm beginning
- students. (It is also useful for beginners who want to avoid overwhelming
- themselves at the outset!)
-
- You will find that the familiar constellation figures will vary from one
- author to another. They are not standardized. Some authors try to draw
- elaborate pictures representing the constellation names, but they wind up
- using many faint stars to fill out the drawings. Our approach has been to
- keep the figures simple. There really are no monsters in the sky. From a
- functional point of view, the most important reason to learn the
- constellations is to be able to recognize regions in the sky quickly and
- easily. For that purpose bright stars in simple patterns work best. The
- patterns represented here are the ones adopted for our planisphere, The Night
- Sky.
-
- [DM, F5, F3] draws in the official constellation boundaries. Although the
- constellation patterns are not standardized, the boundary lines are. Every
- point in the sky falls within one of 88 internationally recognized
- constellations. For amateurs, the boundary lines can be one way to lay out
- observing projects. Some observers may like to focus their attention on the
- objects within a single constellation on a particular night. The
- constellations are useful to professional astronomers as an aid in creating
- catalogs. Star names, for instance, are sometimes labeled according to
- relative brightness within a constellation.
-
- [DM, F5, F4] will add names, if the constellation lins or boundaries are
- already drawn, or draw the lines and add the names otherwise.
-
- [DM, F5, F5] will add lines if necessary, add the names if necessary, and set
- the cursor on the first name ready to be repositioned. Use the arrow keys to
- place the little rectangle (representing the printed version of the name)
- where it will not interfere with the content of the map. Type <Enter> to
- continue to the next name or <BkSpace> to cycle backward through the list.
- If the original location of the name is obscuring detail making the placement
- of the name difficult, move the name away, type <Enter> to complete the move
- and erase the original clutter, then type <BkSpace> to return and place the
- name properly. After the constellations are named you can cycle back through
- the naming process to move the names as often as you wish.
-
- Any names you do not find helpful can be deleted with the <Del> key. Names
- cannot be easily recovered once deleted. If you have deleted names you
- wanted to keep or otherwise made a mess out of the naming procedure, type
- [DM, F8,...] to remove all names, allowing a restart without having to redraw
- the map.
-
- To cope with crowded conditions you may want to use the 3-letter
- abbreviations of the names rather than full names. Do this by typing the
- <PgDn> key. You can return to the full names by typing the <PgUp> key.
- These keys affect all of the names. They cannot be applied to the names
- individually.
-
- Names with two words, like Canis Major or Triangulum Australe can be
- represented either one above the other or end to end. Use the <End> key to
- string them end-to-end and the <Home> key to stack them one above the other.
-
- If you want to show constellation lines for just one or a limited number of
- constellations, name the constellations you want to keep, then type [DM, F8,
- Remove Un-Named Constellations] to delete the lines for the others.
-
- It is a good idea to save labeling until last, after you have centered and
- framed your final map and added any solar system or deep sky objects. Naming
- is lost when you zoom or recenter a map.
-
- >> Coordinate Grid Lines <<
-
- [DM, F5, (F6 or F7)]
- Grid lines at 10° or one hour intervals for any of the four coordinate
- systems can be displayed on maps regardless of the coordinate system used for
- plotting the map. Variations on the grid systems add to the flexibility.
- These include:
-
- --Plotting the full coordinate system
- --Marking only the equator (or other central circle)
- --Marking only the poles or the equator and poles
- --For the Ecliptic (Zodiac) grids, limiting the grid system to the 15° either
- side of the ecliptic --For the Horizon grids, limiting the grid system to
- the half of the sky above the horizon at the time
-
- Any combination of these options can be chosen for the default grid system in
- [MM, Modify Configuration] and selected with the [DM, F5, F7] keystroke
- combination. [DM, F5, F6] allows you to modify the grid system for a single
- map without reconfiguring.
-
- Note: The dashed lines forming the grids are spaced 1° on, 1° off, except for
- RA lines (which are 5 min on, 5 min off) and the equator, which is solid.
- You can use this fact to read coordinates to one degree (or 5 min of RA) on
- printouts.
-
-
- ============================= >> SOLAR SYSTEM << ============================
-
- [DM, F6...]
- The term Solar System, as used here is a way of grouping all operations
- related to the sun, moon, planets, comets, and asteroids, for both orbital
- views and finder charts as seen from earth. User-defined positions are
- grouped with Solar System options, although user-defined positions may or may
- not refer to solar system objects.
-
- >> Algorithms <<
-
- The positions of the sun, moon, and planets are computed using the methods
- outlined in Astronomical Algorithms, by Jean Meeus. Accuracy is generally
- within a few arcseconds over our lifetimes. The orbital outlines are
- computed using less accurate (and faster) "mean elements". On a scale where
- overall orbits can be seen, this accuracy is sufficient.
-
- The moon's position is very difficult to obtain with great accuracy. Whereas
- the planet positions are essentially two-body problems, with perturbations
- added in, the moon is essentially a three-body problem, being strongly
- influenced by both earth and sun. The algorithm given here is claimed to
- have an accuracy within approximately 10" in ecliptic longitude and 4" in
- ecliptic latitude. This is still small relative to the size of the disk of
- the moon (which is approximately 30'), so graphical representations of
- eclipses, occultations, etc. should be fairly reliable.
-
- There is no accurate theoretical method to predict the orbit of Pluto into
- the distant past or future. Studies have shown its orbit to be chaotic, in
- the technical sense of the word. The position for Pluto given here is based
- on a numerical fit to an integration of the orbit over the period 1885 to
- 2099. If dates outside this interval are used, no value for Pluto's position
- will be returned. The accuracy claimed for the heliocentric ecliptic
- coordinates is 0.6" in longitude, 0.2" in latitude, and 0.00002 AU in radius.
- This accuracy is quite sufficient for locating Pluto. As a test I plotted a
- year's worth of positions from the Astronomical Ephemeris (1994) using the
- plot-from-coordinates feature [DM, F7, F4, ...] and compared the results with
- the computed positions of Pluto. On a 2° Hubble Guide Star Catalog plot
- there were no discernable differences, certainly none that would lead to mis-
- identification in the field.
-
- >> Planets <<
-
- DEEP SPACE handles the planets in two groups: those that outshine most if not
- all of the stars (Mercury, Venus, Mars, Jupiter, and Saturn), and those that
- require optical aid even to be seen (Uranus [borderline], Neptune, and
- Pluto). When scanning the planets [DM, F6, F1, (F1/F2),...] (or
- automatically if planet display is turned on in [MM, Modify Configuration,
- Map Features]) you can choose to add only the bright planets or all planets.
-
- The planets are identifiable by their symbols. Further identification is
- obtained by placing the cursor near a planet and using [<SpBar>, <Enter>, F2]
- or using [DM, F6, F3] to jump from one to the next. The name and date are
- displayed in a box at the top left corner of the screen. For symbols with a
- circular part, such as the Sun, Moon, Earth, Mercury, Venus, Mars, and
- Uranus, the location of the planet is the center of the circle. The
- asymmetric symbols for Jupiter, Saturn, Neptune, and Pluto, have a small dot
- added near the center of the symbol for positioning.
-
- >> Sun and Moon <<
-
- Among the solar system objects, the sun and moon are drawn to scale, with a
- certain minimum size. The shape of the moon indicates its correct phase and
- orientation in the sky. If you are on a whole-sky map, the sun and moon will
- be shown disproportionately large. As you zoom in beyond a certain point,
- the scale of the map will catch up with them. Beyond that point the sun and
- moon will be drawn to the correct scale of the map.
-
- >> Comets and Asteroids <<
-
- [MM, Ephemeris, ...] or [DM, F6, F2 ...]
- Comets are interesting observational targets, although beginners often have
- difficulty locating them because they move from one night to the next and
- accurate information is sometimes hard to obtain. For success in comet
- observation you need an up-to-the-minute information source and the ability
- to make orbital computations. DEEP SPACE provides the computational side,
- and our Comet Watch newsletter provides the information source on newly
- discovered comets. For the comet options to remain useful you will need to
- stay current on the orbital elements of newly discovered comets and enter
- them into the comet/asteroid database. (See [MM, Product Information]).
-
- >> Scanning for Comets and Asteroids <<
-
- [DM, F6, F2, F1, ...]
- This option lets you scan one or more of your comet/asteroid database files
- for any comets or asteroids that meet whatever criteria you set. The
- information given for each object is: R.A., Dec., Elongation, predicted
- magnitude, and rise/set information in graphical form. Magnitude estimates
- for comets are notoriously unreliable, but they can give a good idea if a
- comet will be visible at all. (Whether magnitude information is given
- depends on the data available for the given comet.) As you scroll you are
- given the opportunity to "select" any number of the objects for display.
-
- Scanning the database is a good idea if you ever think you have found a new
- comet. You may report a comet that has already been found or has been around
- before and has a known orbit.
-
- >> Comet/Asteroid Paths for a Range of Dates <<
-
- [DM, F6, F2, F3, ...]
- Finder charts for comets and asteroids can be plotted on any kind of base
- map. It is recommended that you start with the Default Map where you can see
- the overall motion through the sky, then zoom to a smaller scale map for
- finer detail with more stars added to aid in finding the object with a
- telescope.
-
- A word here about comet tails is in order. The tail displayed by the program
- is in no way a prediction of actual tail length: it is fixed at an artificial
- 1/10 AU length (about 10 million miles). However, it does reflect the effect
- of distance and phase on apparent tail length, and it is shown at the correct
- position angle on the sky for an ion tail, which points directly away from
- the sun. Some comets have anti-tails and dust tails are sometimes quite
- curved. The length of the displayed tail is the length the tail would appear
- if it were actually 1/10 AU long. If the observed tail is half that long you
- know that the physical length is about 5 million miles. The plotted tail is
- thus not a prediction, but it turns out to be a good measuring stick.
-
- Another question will arise when plotting comets, asteroids, planets, etc. on
- "time referenced maps" such as the Default Map, a Circular Sky View map,
- or a Horizon-View map. By definition these maps are set for a particular day
- and time, yet a path for a range of dates is, by definition, extended over a
- range of dates! How can the two be meaningfully combined?
-
- On "time referenced maps" two paths are optionally shown: one follows the
- path of the object relative to the stars, the other follows the path of the
- object relative to the horizons. By typing S, H, or B you can select the
- path relative to the Stars, the Horizon, or Both. If you choose B, The
- starting day for the object will match the date of the map, so the two
- initial marks will coincide. But then, since the sky rotates over the
- plotted interval, the two paths diverge. The normal plot (+ marks with a
- tail for comets) indicates the path relative to the stars. The path relative
- to the horizon is marked with X's. This is the path that shows how the
- object's position will change relative to the horizon observing at the same
- time each night. This plot is very useful for seeing how long the object
- will remain in the observable portion of the sky or whether it will be a
- "horizon hugger".
-
- >> Comet & Asteroid Ephemerides <<
-
- [MM, Ephemeris, ...]
- An ephemeris (e-phem'-er-is, plural: e-phe-mer'-i-des) is a numerical listing
- that shows where a celestial body will be in the sky over a range of dates.
- The headings are as follows:
-
- (The range of dates goes down the left side of the page.)
-
- R.A. & Dec --Position in the sky in equatorial coordinates
- R --Distance from sun to object
- Delta --Distance from earth to object
- Elong. --Elongation: angle from sun to object as seen from earth
- Phase --For a comet this tells to what extent the tail points away
- from us. 90° is directly across our line of sight.
- PA --Position angle: the angle of the tail in the sky measured
- counterclockwise from north
- Mag. --Estimated magnitude (emphasis on estimate for comet
- magnitudes!) Magnitude data is optional and will not be
- displayed if the required data is missing.
-
- Output from an ephemeris can be sent to the printer or a text file in ASCII
- format.
-
- >> Comet Orbital Elements <<
-
- Orbital elements are six numbers that describe a comet orbit's size, shape,
- orientation in space, and time of closest approach to the sun.
-
- The elements have strange sounding names, but you don't have to know anything
- about them to be able to plug them into DEEP SPACE. If you subscribe to
- Comet Watch you will be among the first to know when a new comet is
- discovered or when a returning comet has been "recovered". Comet Watch gives
- you the six numbers the program needs to know. Simply plug them in and let
- the program go to work.
-
- The six magic numbers for comets are as follows:
-
-
- T : Time of perihelion passage--when the comet is closest to the sun
- e : Eccentricity--a measure of the elongation of the orbit. For a
- circle, e=0. For a parabola, e=1. Above 1 the orbit is a hyperbola.
- q : Perihelion distance--closest approach to the sun
- PERI : Argument of perihelion--measures the orientation of a comet's orbit
- within its own orbital plane. (Symbol = lower case Greek Omega.)
- NODE : Longitude of the Ascending Node--locates where the comet's orbit
- crosses the ecliptic plane. (Symbol = upper case Greek Omega.)
- i : Inclination--the angle between the orbital planes of the earth and
- comet.
-
- The equinox of the elements needs to be specified.